The first World of Warcraft: Cataclysm patch of the year is in development and now available for testing on the Public Test Realms. This minor patch includes several updates that we were unable to apply via hotfixes, including the recently announced cross-realm raids, assorted class balance fixes, and more. If you'd like to help us test out this patch and provide feedback, you can start by copying your character over to a test realm. Once you've had a chance to try things out, be sure to visit our Public Test Realm forum to discuss the patch.
Vengeance is no longer triggered by receiving damage from other players.
- The Tier 13 Balance Druid 4-piece bonus now also increases the damage of Starsurge by 10%, in addition to its current effect.
- Aspect of the Hawk now grants roughly 35% more attack power.
- Deterrence now also reduces damage taken by 30% while active.
- Black Arrow now ticks every 2 seconds for 20 seconds, as opposed to every 3 seconds for 15 seconds. The total damage dealt by the ability is unchanged.
- Land Load no longer benefits Arcane Shot, nor is it consumed by Arcane Shot.
- Fireball damage has been reduced by roughly 6%.
- Pyroblast damage has been reduced by roughly 6%.
- Holy Radiance now costs 40% of base mana, up from 35%.
- Mass Dispel should again prefer dispelling targets that have magic effects that can be dispelled.
Dungeons & Raids
- You can now form same-faction raids with Real ID friends, allowing you to enter Raid Finder in groups larger than 5, run older normal or heroic raids, or participate in Battlegrounds. You will not yet be able to run normal or heroic Dragon Soul with cross-realm raids of Real ID friends.
- Several typo fixes and clarified descriptions have been added to the Dungeon Journal entries for Dragon Soul.
- Players can no longer win multiple copies of the same item on a single Raid Finder boss kill. For example, a player who chooses Need on two set piece tokens or two weapons and wins the first, will not be eligible for the second on that particular boss.
CRITICAL UPDATE: These items are OFFICIALY confirmed as part of World of Warcraft TCG Items!
New item added in Patch 4.3.2.
Demon Hunter's Aspect
Binds when picked up
Use: Resemble a demon hunter for 5 min. (30 Min Cooldown)
Blizzard confirming that Vial of Shadows is in fact bugged at the moment, by not scaling with RangedAttackPower.
Just want to confirm: Vial of Shadows working only with melee attack power and not ranged attack power is indeed a bug.
Barring unforeseen complications, this will be fixed in an upcoming hotfix.
Thank you for the feedback!
A new Patch 4.3.2 is being deployed on test realms as we speak, this is a "minor bug fix patch." according to the official notes but we do not have more details for the moment.
The launcher now optimizes your game folder and tries to improve game performance/reduce the size of the install on your hard drive.
64 Bit Game Client
The 64 bit client might appear in this patch, the current test build is tagged as "test x86", which implies that a 64 bit version is available somewhere.
Client Strings Changes
- ERR_PARENTAL_CONTROLS_DISCONNECT_WARNING = "You will be disconnected due to parental controls in %d |4minute:minutes;.";
- ERR_PARENTAL_CONTROLS_DISCONNECT_WARNING_SOON = "You will be disconnected due to parental controls in less than 1 minute.";
- TIME_PLAYED_ALERT = "You have been playing for %s. Excessive gameplay can cause inconvenience in your daily life.";
- Glory of the Dragon Soul Raider now properly shows the Reins of the Twilight Harbinger as a reward.
- Ruthless Gladiator's Twilight Drake Obtain the Ruthless Gladiator's Twilight Drake from Arena Season 10 of Cataclysm.
- Feldrake Summons and dismisses a rideable feldrake. This is a flying mount. 1.5 sec cast
- Eye of the Legion Right Click to summon and dismiss an Eye of the Legion. Instant
- Item - Druid T13 Balance 4P Bonus (Starsurge) now also increases Starsurge damage by 10%
- Lock and Load no longer affects Arcane Shots.
- Bombardment now lasts 5 secs instead of affecting your next multi shot only.
- Item - Paladin T13 Holy 4P Bonus (Holy Radiance) now increases healing done by Holy Radiance by 5%, down from 20%.
Thanks to www.mmo-champion.comfeldrake mount, 4 3 2 patch notes, patch 4 3 2 notes
Marksmanship Hunter PvE Glyphs Patch 4.3
Glyph of Steady Shot - Increases the damage dealt by Steady Shot by 10%.
Glyph of Chimera Shot - Reduces the cooldown of Chimera Shot by 1 sec.
Glyph of Arcane Shot - Your Arcane Shot deals 12% more damage.
Glyph of Raptor Strike - Reduces damage taken by 20% for 5 sec after using Raptor Strike.
Glyph of Misdirection - When you use Misdirection on your pet, the cooldown on your Misdirection is reset.
Glyph of Trap Launcher - Reduces the Focus cost of Trap Launcher by 10.
Glyph of Feign Death - Reduces the cooldown of your Feign Death spell by 5 sec.
Glyph of Aspect of the Pack - Increases the range of your Aspect of the Pack ability by 15 yards.
Glyph of Revive Pet - Reduces the pushback suffered from damaging attacks while casting Revive Pet by 100%.
New tame-able mob in Patch 4.3
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New tame-able mob in Patch 4.3
Hunched White Spotted Cat:hunched white spotted cat, wow hunched white spotted cat
I know this might be really really really obvious, but I'm just now getting into PvP with some friends and I was just wondering if someone could explain all the names of comps and what they mean.
RMP - rogue/mage/priest
RLS - rogue/warlock/shaman
MLS - mage/warlock/shaman
KFC - warrior/hunter/healer
LSD - warlock/eleshaman/rdruid
LSD2 - warlock/moonkin/rshaman
FMP - feral/mage/priest
TSG - warrior/dk/paladin
PHD - paladin/hunter/dk
HLP - hunter/warlock/paladin
HLD - hunter/warlock/druid
WLS - warrior/warlock/shaman
WLD - warrior/warlock/druid
RLD - rogue/warlock/druid
Shatterplay - spriest/mage/rshaman
Shattreeplay - spriest/mage/rdruid
Shadowplay - spriest/warlock/shaman
Shadowcleave - dk/warlock/shaman
Junglecleave - hunter/feral/shaman
Beastcleave - bm hunter/enhshaman/paladin
Kittycleave - warrior/feral/paladin
Liberty cleave - dk/mage/priest
Thugcleave - hunter/rogue/healer
Mancleave - warrior/paladin/warrior
Unholyplay - dk/spriest/druid
Ebola Cleave - dk/feral/paladin
African Turtle Cleave - prot warr/hunter/druid (or paladin)
Double Healer - holypaladin/priest/warrior
Profession Guide - Hunter
Hunters are one of the most fun classes to play in WoW. Usually in the company of your pet, you will never feel lonely. Their surviving abilities are well known and respected. While leveling Hunters can wear leather gear and on higher levels they will get to wear mail.
Leatherworking and Skinning
These two are the best suited professions for a Hunter. Hunters can easily grind animals which they can skin so leveling Skinning won’t be any problem. Leatherworking will follow it easily. On higher levels with Leatherworking you can craft nice leather gear for Druids and Rogues and also really good mail gear for yourself, other Hunters and Shamans. Another useful thing a Leatherworker can make are Armor Kits. Armor Kits are used to enhance parts of your gear with stats. These are useful while you are leveling and on higher levels Leg Armors that Leatherworkers can make are a need. In example Icescale Leg Armor would be great to boost your stats since when attached to your pants will give you more attack power and critical strike rating. Skinning will also give you Master of Anatomy buff which will increase your critical strike rating by 32. Nice boost for your char isn’t it?
Engineering and Mining
Engineering and Mining are another great combo of professions used quite commonly by Hunters. Hunters have the ability called Feign Death which is really useful when you see that your group is about to wipe or if you just simply want to leave the combat. Gnomish Army Knife is a useful skill an Engineer has. With it a Hunter Engineer could return a death party member back to life. Weakness Spectralizers are a nice piece of gear that you could make for yourself as well with Engineering. With Engineering you could make nice guns and ammunition and also a lot of other nice and handy gadgets. Mining also has a new buff - Toughness. This buff will increase you Stamina by 50.
Combinations like Jewelcrafting and Mining, Herbalism and Alchemy are always nice to have since they could be useful in various ways. Gems are always nice to have and with higher skill in Jewelcrafting and by doing the daily quests in Dalaran one can learn how to craft many nice gems and also unique-equipped. Alchemy and Herbalism is always nice since a Hunter also needs mana and health potions and also agility elixirs and flasks. It is nice to have these professions for raiding and also for grinding. Inscription and Herbalism is a new combination which could be fun to level up and also useful because you could craft many useful Glyphs and Scrolls. Enchanting could go well with a Hunter since this profession is quite useful for all classes. Everybody needs enchants and Disenchanting, which you get with Enchanting is really a gold savior. It is a very profitable profession since all valuable items that you get from disenchanting and which you don’t need for enchanting yourself you could easily sell on the Auction House. The only problem with leveling Enchanting is that it takes too long and requires lot of gold to be spent on it.
Hunter PvP Macros BeastMastery/Marksmanship/Survival
Spirit mend on target/self
Casts spirit mend on your target if its friendly, or on yourself if its not or doesn't exist
#showtooltip spirit mend
/use [@target, noharm] spirit mend
/use [@player] spirit mend
This macro will use your spiders web ability on your focus target instead of your current target.
/cast [target=focus] Web(Special Ability)
A macro to make sure you get a clean kill shot off but also to debuff defensive stuff you don't need anymore. Stop casting to interrupt steady shots while in Aspect Of The Fox. Cancels Deterrence or Hand Of Protection. Can be used to use your Glove enchant aswell to save a bind.
#showtooltip Kill shot
/cancelaura Hand of protection
/use Vicious Gladiator's Chain Gauntlets
/cast Kill shot
This macro stops your current cast and casts Deterrence also removes Hand of Protection
/cancelaura Hand of Protection
Disengage + Parachute
Casts your parachute with Disengage for longer distance jumps.
Casts Concussive Shot on your mouseover, if no mouseover your target. Good for: Kiting multiple melees without losing uptime on your main target.
#showtooltip Concussive Shot
/cast [target=mouseover, harm][harm] Concussive Shot
Hawk secure Chimera Shot
Always casts Hawk before your Chimera Shot for best posible damage.
#showtooltip Chimera Shot
/cast !Aspect of the Hawk
/cast Chimera Shot
Not spamable Trap Launcher, so you won't waste focus by clicking it more than once. Also, your pet's Growl will destroy Grounding Totems.
#showtooltip Trap Launcher
/castsequence [nomod] reset=1 Trap Launcher, null
/cast [target=pettarget, exists] Growl
Small but usefull macro that let you wing clip a nearby opponent with your mouseover without losing your target.
#showtooltip Wing Clip
/cast [@mouseover, harm][harm] Wing Clip
Cast Silencing shot on your target unless you have shift pressed, then it's gonna be on your focus. If you have alt pressed, it cast on your mouseover.
#showtooltip Silencing Shot
/cast [@focus, modifier:shift][harm] Silencing Shot
/cast [@mouseover, modifier:alt][harm] Silencing Shot
Scatter shot your target unless you use shift in combinaison with your bind, then it's on your focus. If you use alt instead of shift, then it's on your mouseover.
#showtooltip Scatter Shot
/cast [@focus, modifier:shift][harm] Scatter Shot
/cast [@mouseover, modifier:alt][harm] Scatter Shot
Roar of Sacrifice
Use Roar of Sacrifice on your mouseover if there is one, if not, it's cast on you.
#showtooltip Roar of Sacrifice
/cast [@mouseover, exists, noharm, help] Roar of Sacrifice
/cast [@player] Roar of Sacrifice
Raptor Strike macro that automaticaly attack an ennemy close to you. Usefull for those who use the glyph. *Taken from the hunter forum*
#showtooltip Raptor Strike
/targetenemy [nodead, harm]
/cast Raptor Strike
Cast Master's Call on your mouseover if it exists otherwise cast it on you. It also force your pet to use it's sprint like to get back on the target.
#showtooltip master's call
/cast [@mouseover, exists, help] Master's Call
/cast [@player] Master's Call
/cast [pet:Wind Serpent/Owl/Bat] Dive; [pet:monkey/spider/cat/wolf] dash
Stop any cast and use Deterrence. Also make the flare target appear.
Focus Bad Manner
This macro will use your Monkey's ability Bad Manner on your focus target instead of your current target.
#showtooltip Bad manner
/cast [target=focus] Bad Manner
Master's Call on party member
Example: #showtooltip Master's Call /cast [target=borgoff] Master's Call This macro will cast your pet's freedom on one of your party members.
#showtooltip Master's Call
Stop cast Feign Death
If you're in the middle of a Steady or Cobra shot, this macro will stop the cast and Feign Death you in order to try and survive.
#showtooltip Feign Death
/cast Feign Death
Roar of Sacrifice player
Example: #showtooltip Roar of Sacrifice /cast [target=pallysucks] Roar of Sacrifice This macro will use your pets ability, Roar of Sacrifice, on the party member you put in the space provided.
#showtooltip Roar of Sacrifice
Aspect of the Fox Steady Shot
If you're in aspect of the Hawk for instant cast shots, this macro will switch you to aspect of the fox for kiting. You can switch Steady shot to Cobra shot if you're cobra shooting, too.
#showtooltip Steady Shot
/castsequence reset=1 !Aspect of the Fox, null
/cast Steady Shot
Aspect of the Hawk Chimera Shot
This macro will allow you to be in aspect of the fox, and then switch you to aspect of the hawk due to sharing global cooldowns. /use 10 is for engineers, so if you're not an engineer, you don't need to worry about that part.
#showtooltip Chimera Shot
/castsequence reset=1 !Aspect of the Hawk, null
/cast Chimera shot
One button aspect switching
Puts you in whichever aspect you're not in (between hawk and fox). Always starts with hawk
/cast [aspect:2] Aspect of the Hawk
/cast Aspect of the Fox
All in one Readiness
Uses Master's Call and Rapid Fire before you trigger readiness, making sure those important CDs are used once before you can use em again. If you're targeting your teammate, they'll receive the Master's Call. If not, you will.
/cast Rapid Fire
/cast [target=player, exist] Master's Call
/cast [target=target, exist] Master's Call
Stops you overlapping your mend pet so you achieve max healing
/castsequence reset=10 Mend Pet, null
Stop's you accidently double clicking flare and losing the placement circle
Scatter > Grounding
This macro causes your pet to growl at a target at same time scatter hits the shaman causing the freezing trap that is followed to hit the shaman
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/cast Scatter Shot
/cast [target=pettarget] Growl