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Mage Guide for 4.3 Normal Modes

For starters: Mages again have two competitive specs for raiding through upcoming buffs for the Fire tree, which makes Fire viable once again. I found Arcane’s single target DPS a tad superior yet I would recommend using Fire at almost all of the bosses throughout the instance because of many movement intensive fights, but let’s see if we can find some room for Arcane also (other than bringing 3% damage).

-    Fire 3/35/3
You will be using this spec at every boss since there is no need for extra mana gains through Arcane Concentration and there are some bosses where you can get great benefit from Pyromaniac.

-    Arcane 33/5/3
Arcane spec will be the same old. There are some fights where you can get some benefit from your Incanter’s Absorption so I would take this over Improved Arcane Explosion. Arcane’s AOE is still bad but if it feels like your guild needs every bit of AOE out of the setup you have, then you might consider going to respec, otherwise there is no need.

Glyphs: There is no need for fight specific glyph swapping so you will be using Fireball, Molten Armor, Pyroblast for Fire and Arcane Blast, Arcane Missiles, Mage Armor for Arcane. You can use whichever Major glyphs you feel like suiting you best but I would recommend at least Blink and Evocation.

Tier pieces: If you have 4x391 tier 12 pieces you should go for 2x384 t13 + 2x391 t12 only if you play Arcane, it will be around 400 DPS upgrade (400 downgrade for Fire). 4 piece bonus with only 384 pieces will be around 800 upgrade for Arcane and about same as 4x391 t12 for Fire. 397 tiers will replace the old tiers for Fire of course.

Introduction: Mages are fine on this boss. Only weakness here is the lack of passive or short cooldown damage reduction, which might be needed in soaking the constant incoming damage, but it will be compensated with Cauterize. There is some movement in this fight depending on your duties, so both specs are fine. Cauterize might become handy though.

Spec: Arcane/Fire

The fight and tips: The key thing here is to stay at Morchok’s Stomp range so you soak the damage with your raid (30 yards from boss), but watch out your position so you won’t be one of the closest targets, which shouldn’t be a problem if you look what’s happening around you. Adjust your position accordingly.

 There are also these Resonating Crystals which spawn randomly to different locations around the boss for 12 seconds duration and they need to be soaked. Blink inside the Crystal and you will take almost no damage. The longer the beam the more damage you will take when it disappears. Get back to the Stomp range afterwards.
Lastly there is this phase 2 where everyone gets pulled to the middle, some spikes appear and ground gets covered in black stuff. Blink behind one of the spikes and adjust yourself near its side and continue DPSing the boss without taking damage meanwhile all the melee are hiding behind doing nothing.

When the second phase ends the fight basically starts from the beginning again. There is some kind of enrage at 20% but just keep shooting and Morchok should fall.

Arcane could do well here if you can ignore the crystals and the boss stays at one place. The distance between a spike and the boss can be dealt with Blink so you won’t lose that much DPS as Arcane there, but soaking the crystals really hurts your DPS, so I would recommend playing as Fire if you are on soaking duty.

Introduction: This fight is really all about bouncing a ball correctly between ranged and melee group so I guess both specs could do well here but since the bouncing rarely goes as planned, there will be some movement involved so once again I would recommend playing Fire here.

Spec: Arcane/Fire

The fight and tips: Zon'ozz is pretty simple fight. He will periodically summon a Void of the Unmaking which is basically a ball that needs to be bounced around with players as many times as possible and finally land on to the boss after which he will take extra damage depending on the number of bounces.

Move to the right position with your ranged group and keep stacked up so the damage from the Void gets split properly. Best case scenario you shouldn’t have to move at all but since the ball will bounce off to wrong way often, you will have to adjust your position many times during the battle which makes Arcane suffer here a little.

After the ball lands the boss he will take extra damage and black goo covers the ground dealing some damage. Use your cooldowns here to burn some damage and after the black goo recedes the fight will reset.

If you think your group is doing well at the bouncing department you could play Arcane here also. Arcane’s burn damage is more reliable and better so you will catch up with your Fire counterparts on the damage meters during the burn phase.

Introduction: You will play Fire here period. Lots of movement and AOE topped off with mana drain for short period of time. This is Arcane mage’s nightmare.

Spec: Fire

The fight and tips: The boss has many different kinds of abilities that he gains through absorbing the blood globules creeping from the sides. Players can however limit some of these by destroying one of the three every time they spawn, but many inconvenient ones will remain.

 When Yor'sahj summons the globules Blink and move close enough to the globule your raid decides to take down and kill it. After that’s done you will most likely either stack up on boss or spread around depending on what his abilities are.

Often times there will be this dark globule which summons lots of Forgotten One adds that need to be killed. AOE them down with all your might and continue with the boss. One of the more annoying ones is the cobalt globule that will summon a Mana Void that will suck all your mana and it has to be DPSed down to get it back. Start casting on the Void before it even lands from the roof and switch to Scorch spamming when your mana goes to zero. Remember to get close to the Void before it dies so you get your mana back.

Other abilities will be some kind of AOE damage to the raid where you have to either clump up near the boss or spread out, nothing special there. The boss should die after couple of Combustions.

Introduction: I would say Fire mages are probably one of the best DPS classes for this boss. Heavily movement intensive fight with burst AOE phases where you can make great use of your Combustion. Arcane doesn’t stand a chance here.

Spec: Fire

The fight and tips: At the start you will be going in between the beams that target random people near Hagara (mainly melee) and soak couple of Ice Lances so they won’t spam melee to death and after some time she will put several people in Ice Tombs, which need to be DPSed down fast and this is where Fire will shine with its huge burst AOE.

Next comes either frost phase or lightning phase. Lightning phase is all about activating all the lightning rods on the ground which happens by killing the 2 adds that spawn up and as they die, they activate the nearest rods from their position and players have to act as conductors between the powered- and unpowered rods and activate all of them. Nothing fancy here.

The frost phase is the one where Fire mages really show their superiority with their mobility. The raid has to destroy 4 Binding Crystals to complete the phase so keep strafe Scorching and Living Bombing the Crystals as you move in between the Ice Waves and they should go down in a round or two.

After each frost phase or lightning phase ends there will be a small period of time when Hagara takes 100% extra damage before going back to starting phase so try to get back to boss as soon as possible. Just remember to keep Scorching and casting those Living Bombs on multiple targets when you are surfing around.


Introduction: This will be a patchwerk fight with a special button you need to press at a correct time. Both mage specs will be good here for different reasons. Arcane through its superior firepower and Fire for its utility through Cauterize.

Spec: Arcane/Fire

The fight and tips: Ultraxion is pretty straightforward DPS check fight. He occasionally casts Hour of Twilight which needs to be avoided with your fight specific skill Heroic Will or tanked with Ice Block or Cauterize (if you are on the duty). After first Hour of Twilight he will also randomly cast Fading Light debuff on players that needs to be dodged by pressing Heroic Will when the debuff is about to fade.

DPS the boss to the best of your abilities and press Heroic Will as late as possible to maximize your DPS. There isn’t really anything else I could add here. Arcane mage’s single target DPS is one of the best so play Fire only if you are on soaking duty.


Introduction: This fight is one big clusterfuck so you probably want to play Fire here. Lots of movement, possibility of multi-Living Bombing and utilizing your Cauterize once again.

Spec: Fire

The fight and tips: Your mission is to protect the ship from all the minions the Warmaster is sending at you. Bombs landing, sappers trying to get into your ship’s cabin, drakes flying around and some charging Elite soldiers wrecking havoc on your deck.

You need to soak the bombs landing on your ship’s deck by catching them with your friends (or alone and Cauterize will save you). Surf around Scorching and soaking the bombs, Living Bomb everything and kill the drakes that get harpooned at the sides. When all the drakes are dead Warmaster will come himself and has to be killed. Just stay behind him and dodge the Shockwave.


Introduction: We didn’t see this fight to the end during our testing but seems like this will be Arcane fight. You don’t want any kind of passive AOE like Living Bomb and good burn damage is essential to finish this fight.

Spec: Arcane

The fight and tips: Our heroes land on Deathwing’s back and need to blow his armor platings off. Basically you need one Hideous Amalgamation which spawns after you kill a Corrupted Tentacle and stack it with 9 Corrupted Bloods so he will start exploding, then kill him as soon as possible to blow the plating away.

When Deathwing is about to do a barrel roll, go 2-3 seconds after the emote on top of one of the Corrupted Tentacle holes so you won’t fall down.

The fight is mostly about single target DPSing the enemy at hand without doing AOE when you don’t need to so the Corrupted Bloods won’t die and do splash damage to raid. Kill the tentacles, kill the Amalgamation and burn the heck out of the Burning Tendon when the plating is about to come off.

Since we didn’t see the whole fight I can’t comment any further. Arcane’s burn DPS is the best in the game which will help you to get rid of the platings. There is also lot of incoming fire damage so Mage Armor and Mage Ward will help.


Hunter Best in Slot Gear List Patch 4.3

Hunter Tier13 2Pieces Bonus:

Steady Shot and Cobra Shot generate double the amount of focus.

Hunter Tier13 4Pieces Bonus:

Your Arcane Shot ability has a chance to grant 30% haste to you and your pet for 15 sec.

For more trinkets, visit the Dragon Soul Trinket List.

Item Slot Item Name Item iLvl
Weapon Kiril, Fury of Beasts 403
Head Wyrmstalker's Headguard 384
Shoulders Wyrmstalker's Spaulders 397
Chest Wyrmstalker's Tunic 397
Legs Wyrmstalker's Legguards 397
Gloves Wyrmstalker's Gloves 397
Feet Treads of Dormant Dreams
Waist Belt of the Beloved Companion 397
Wrist Bracers of Looming Darkness 397
Back Batwing Cloak 397
Neck Cameo of Terrible Memories 384
Finger1 Emergency Descent Loop 397
Finger2 Signet of Grasping Mouths 397
Trinket1 Starcatcher Compass 397
Trinket2 Wrath of Unchaining 403
Ranged Vishanka, Jaws of the Earth 403

World of Warcraft – A Gay Mans Point of View (PoV)

Originally posted by Trassk over at MMO-Champion. Some interesting replies, and insights, other than that, no idea what to make out of this, other than a few grammar issues, is that a gay thing too? (Just kidding <3)

I was thinking today, sitting around in orgrimmar waiting for the dungeon queue, looking at the trade chat on my server, just thinking about other guys and girls who play wow from there own unique perspective, and I thought for a moment about my own perception. As an opening gay man, usually I tell whatever guild I'm in at one point, and of course all my friends know. But I sometimes have days when I think about things, such as in the games community, with the story in warcraft, with the developers and such.

This isn't a thread where by I rip into anything about sexuality in wow or things related to that. This is more just me giving my own account of how I look at things, from my own.

Having played this game for 6 years now, I've both meet other gay players like me, some who are a lot of reserved about revealing themselves, others who speak it out. I've meet people who have no issues with knowing that I am, friends who are good with it, well often making a joke about it, but I just take that as light hearted banter. And of course theres others who take issues with it, such remarks aimmed at my sexuality to degrade, to which I tell them where to go, without coming down to that same level. Such is life really, as the same people you meet irl are here and far the same.

It is sometimes though a wish for me to be more expressive in it, I often see people, on rp realms, or even in normal realms, being expressive to each other man and women. But the few times I've done it back its sometimes is meet with the odd comment from onlookers (I have meet guys before who felt expressive as I did). Much like irl, it comes down to a level of confidense in regards to how I show it, and if people make something of it, I ignore it.

However, as a gay man, and a real lore nerd, looking at the story (yep lore here), I can't help feel that in the enviroment of warcraft, with its deeper story its carved out in the last several years and depth to characters, how this becomes less then accepting then the overall opinion of people I know. The game and its story doesn't register this well, which has often stuck me as an oddity, given the many more mature subjects thrown into the lore, why is such a thing as same partners never addressed. I honestly don't get the harm, as I'm not being offensive to people when talking about my own gender orientation.
I just have this feeling rather then doing something intresting along those lines, which to me is the norm in my world, blizzard backs down from it because it be considered a controversial issue. As I say, when I, for example, rp with people I know, some of us rp relationships and how one of my characters, an orc warrior, has a partner and they fight alongside each other in battles. It doesn't become anything more then way, and it makes for some intresting rp with other players. I'm not being offensive with them, its just a natural thing for me.

So in myself, the lore seems to fall short of something here, less then the community can. When I was younger and coming out, I read marvel comics, x-men, and there being some characters in these comics who were the same, and to be, that really inspired me to be more open and out about things. These characters (Northstar for example) really helped me come out of myself, as well as the whole theme of the x-men had some effect with that too. And it got me thinking, considering the aged playerbase of warcraft is very similar to the age range of comics, the themes matching in terms of how there protrayed, I've yet to understand why there isn't something more inspiring for such players of warcraft, given the vast number of other gay warcrafties out there, and much like how northstar was in my generation, why they don't make character (doesn't have to be a leading one) whos open and cool.

I mean if a comic book character can inspire thousends of readers into being more open about themselves, why can't blizzard adopt this, just once even, in there story. At least thats my thought on it. I makes me sad when I talk to some other gay guys I meet ingame and they say they haven't even told there guildmates about themselves because afraid of being kicked out or laughed at.


TellMeWhen WoW Addon 4.2 (4.3)

TellMeWhen is a system of icons and notifications for displaying vital information about various elements of combat.


Icons can track any of the following things:

  • Cooldowns
  • Buffs/Debuffs
  • Reactive abilities
  • Multi-state abilities
  • Temporary weapon enchants
  • Totems/Wild mushrooms/Ghouls
  • Rune cooldowns
  • Internal cooldowns
  • Others' cooldowns
  • Diminishing returns
  • Spell casts
  • ...And any combination of over 110 other things with easy-to-use conditions.


  • Icons can be set to show or hide based on the status of their basic element and their usability based on range, duration, stacks, and resources.
  • All icons can show the standard cooldown animation to display their status, and are compatible with OmniCC.
  • There are over 110 conditions that can be configured to make an icon show only under very specific or very general circumstances.
  • You can set a sound to play when important attributes of an icon change.
  • You can also set text to be announced/displayed when an icon's attributes change.
  • Icons can show at different transparency levels based upon the usability/existence of what they are checking.
  • Icons can show status bars on top of them, indicating the required resources and their remaining cooldown/duration in a different way.
  • Icons can be skinned with Masque (formerly ButtonFacade).


  • A druid could display an icon when a clearcasting buff procs (link)
  • A mage could display an icon when Arcane Blast has sufficient mana to be cast and is in range of the target (link), and have a Polymorph icon appear when the mob they've set to focus becomes unsheeped (link)
  • A death knight could have icons appear to show when Freezing Fog procs (link), when Rune Strike is usable (link), and when Horn of Winter drops and needs to be refreshed (link)
  • A rogue could monitor their own stack of Deadly Poison on a mob (link), and have icons appear when they need to reapply poisons to their weapons (link)
  • An elemental shaman could set an icon to show when they have more than 6 stacks of Lightning Shield (link)
  • A retribution paladin could show an icon for Templar's verdict when they have 3 holy power (link)
  • A hunter could show icon to help facilitate aspect swapping (link), and an icon for mend pet when their pet's health is below 50% (link)
  • A balance druid could show an icon when they are out of combat and one of their mushrooms is not placed (link)
  • A priest could set an icon to monitor all of their chakra states in one icon (link), or set an icon to watch the cooldown of Rapture (link)

While these examples may help you get started, the best way to use TellMeWhen is to use your imagination! The possibilities are virtually limitless, so download TellMeWhen now and see what it can do for you!

For more examples, visit the TellMeWhen examples forum.


To lock and unlock TellMeWhen, type "/tmw" or "/tellmewhen".

When you first log in with TellMeWhen installed, you will see one group of four icons in the center of your screen. To begin using TellMeWhen, right-click on one of these icons, and the icon editor will appear. You need to select an icon type from the dropdown menu and enable the icon, and then configure the icon to suit your needs based on the settings that are available. An explanation of what most settings do can be found in the tooltip displayed when you mouse over a setting.

You can also drag spells from your spellbook, your pet's spellbook, or items from your inventory to quickly set up a cooldown icon for that spell/item. Icons can be spatially manipulated by holding down the right mouse button and dragging them around. When they are dropped on another icon, a menu will appear asking you what you want to do with the icon - Options include Move, Copy, and Swap.

General settings can be accessed via '/tmw options', the Blizzard interface options, or the 'Group Settings' tab of the icon editor.


Conditions are a very powerful feature of TellMeWhen that allow you to set custom circumstances under which an icon should show that range from very general to very specific. To configure conditions for an icon, click the condition tab on the icon editor. Conditions can check an incredibly wide variety of things, and I highly recommend that you explore the condition type dropdown and its sub-menus in order to see what is available to you. Once you have selected a condition type, there are several settings you need to configure that vary between types, but most are fully explained in the in-game tooltips. You can add multiple conditions to an icon, and you can group different conditions together for use with the logical operators AND and OR by clicking the parenthesis between each condition.

Meta icons

Meta icons are one other feature of TellMeWhen that makes it so powerful and versatile. Meta icons allow you to specify a list of other icons to check within the meta icon, allowing you to have a large number of icons for different situations show in the same location on your screen. You could also set up an icon to display any debuffs that you should be keeping up, all on one place, and show any that are missing.


All TellMeWhen icons belong to a parent group. Each of these groups can have several settings customized for them, some affecting their appearance and size, while other affect their functionality. The options for a group can be accessed by typing "/tmw options", or by clicking the group settings tab on the icon editor. Groups can also have conditions set to govern when they are shown and hidden - accessed through the Group Conditions tab of the icon editor, they are configured exactly the same way as icon conditions. I'm not going to go into too much detail here, as most of the settings are self-explanatory.



  • Make sure that TellMeWhen is not in configuration mode. Type '/tmw' to toggle configuration mode on and off.
  • The most common problem people encounter is caused by not entering the name correctly during configuration. Make sure you enter names EXACTLY as they are named when you mouse over them. For buffs this is often different from the ability/totem/trinket/enchant/talent which casts the buff, so be sure to check. Known buffs and debuffs are shown as a dark purple or a warrior brown color in the suggestion list.
  • If the name of the ability does not work properly, use the SpellID. SpellIDs can be found by looking at the suggestion list that pops up as you begin typing in the name, or by finding the ability on a site such as Wowhead. The spellID is in the url, for example:
  • Check the settings of the icon's group.
  • Check the icon's settings in the other tabs of the icon editor.
  • Try some of these video guides, created by users of TellMeWhen:

Race to World First Documentary

Documentary on how the top WoW guilds compete against each other, insight on strategies and a few more things, check it out, definitely worth a watch.

While Blood Legion is consistently one of the top-ranked guilds in the United States, it has so far been unable to defeat the EU guild Paragon. Race to World First documents the struggles, triumphs, and frustrations of Blood Legion as it prepares to beat the newest bosses released in World of Warcraft.

This is a global battle between 12 million people, and competition is intense. As the race gets underway, the film broadens in scope to include players from Finland, Russia, Australia, Great Britain, Greece, Canada, and Germany. They discuss what it takes to compete at the highest level, and the rivalries and life/game conflicts that inevitably arise.

Race to World First is the inside story of a community that remains largely hidden from the general public, and is negatively stereotyped in the media. The film redefines the image of the gamer, focusing on the commitment, cooperation, and tremendous diversity within this culture, and on the many positive aspects of the massively multi-player online (MMO) community.

For gamers both proud and closeted, it is about time.

LFG Productions
John Keating and Zachary Henderson founded Looking for Group Productions in 2009 after working alongside each other on various New York City film and television productions for six years. Their goal was to create films that they believed in, and to simply have fun.

The term "looking for group" has been in use since the advent of online gaming, and describes the search for like-minded people with whom to have an adventure.

John Keating, originally from Rockford, IL, headed east at the age of 20 to study at the New York Film Academy. Upon graduation, he learned his trade as a lighting and camera technician working on productions throughout the city. He joined IATSE Local 52 in 2001 and has since worked with Martin Scorsese, the Coen Brothers, Errol Morris, Robert DeNiro and others.

As a documentary filmmaker, John admires Jamie Johnson's Born Rich (2003) and Errol Morris' The Thin Blue Line (1988). His love of fantasy began with Raiders of the Lost Ark and Blade Runner, and the early MMO games Star Wars Galaxies and Eve Online.

John began playing World of Warcraft in 2007 and has continued to play, when time permits, ever since. His character, "Cameraguy," is a Discipline Priest who is used mainly for player-versus-player battles. He also plays Starcraft 2 and is looking forward to Diablo 3.

When he is not working at LFG Productions, John is a gadget geek who is constantly looking for ways to upgrade and tweak his editing suite. He lives in Queens with his wife Cassandra, a makeup artist for television and film. They are expecting twins.

Zach Henderson, a native of Jacksonville, FL, always dreamed of working in show business. After graduating from Florida State University in 2001 with a bachelor's degree in Theater, he moved to New York City to work as a lighting and camera technician. He became a member of IATSE Local 52 in 2005 and has worked with Errol Morris, Steven Spielberg, and the Coen Brothers, and on the HBO series Boardwalk Empire.

Race to World First is Zach's second documentary feature. In 2005, he shot, edited, and produced Cure Paralysis Now, a single-camera diary piece that follows a grass-roots movement for spinal cord injury research from Florida to Washington, DC. Among those featured were Secretary of State Hillary Clinton, Senator John Kerry, and the late Dana Reeve.

Zach's gaming experience began as a kid, when he played Dungeons & Dragons in the back room of Dragon's Tale comic-book store in Atlantic Beach, FL. Rolling dice soon progressed to playing video games with early NES games Dragon Warrior, Final Fantasy, and Faxanadu.

Since the release of Diablo in 1996, Zach has been hooked on Blizzard games. He is in the process of leveling up his latest World of Warcraft character, "BCamera," and hopes to make up for lost time after the release of Race to World First.

Zach lives in Brooklyn with his wife Lynne and their Shih-Tzu Leo.

John Keating/Zachary Henderson
Looking for Group Productions LLC
(917)945-6542/ (646)785-6154
P.O. Box 5868
Astoria, NY 11105


Baleroc 10M Heroic Solo Healed (Holy Paladin)

Holy Paladin Deli from EU-Auchindoun-Endless has posted a nice video on him solo healing Heroic: Baleroc 10Man.

World of Logs:


Impressive, yet outgeared.


Diablo 3 Jeweler Gems

Amesthyst - Helm

Amethyst - Other

Emerald - Helm

Emerald - Other

Ruby - Helm

Ruby - Other

Topaz - Helm

Topaz - Other


Moonkin Best in Slot Gear List Patch 4.3

Balance Druid Tier13 2Pieces Bonus:

Insect Swarm increases all damage done by your Starfire, Starsurge, and Wrath spells against that target by 3%.

Balance Druid Tier13 4Pieces Bonus:

Reduces the cooldown of Starsurge by 5 sec.

For more trinkets, visit the Dragon Soul Trinket List.

Item Slot Item Name Item iLvl
Weapon Ti'tahk, the Steps of Time 416
Head Deep Earth Cover 410
Shoulders Deep Earth Shoulderwraps 410
Chest Deep Earth Vestment 410
Legs Deep Earth Leggings 410
Gloves Deep Earth Gloves 410
Feet Treads of Sordid Screams
Waist Girdle of the Grotesque 410
Wrist Mycosynth Wristguards 410
Back Woundlicker Cover 397
Neck Petrified Fungal Heart 410
Finger1 Signet of Suturing 397
Finger2 Ring of the Riven 397
Trinket1 Will of Unbinding 416
Trinket2 Insignia of the Corrupted Mind 410
Relic Mindbender Lens 397

Transmogrification – How to Build a Set

I was chatting to one of my guildies the other day, and the subject turned to transmogrification. He mentioned he was most likely going to just transmogrify his gear to Tier 2, since he had no idea where to start building a custom outfit.

Now, I’ve built custom outfits for most of my characters – so I figured I might as well write a guide. This is my way of doing this, obviously, not the Only True Way™, and if you prefer doing it some other way or you simply really love a tier set and just want to wear that, more power to you.

Lots of images coming up to illustrate my point, so the rest of the post will be behind a cut.

For the sake of this guide, I built a set from scratch using Alieth’s character. (Why? Because I haven’t built a shaman set before, since I don’t have a high-level shaman yet, and thought it would be more interesting this way.)

Get Your Character Naked:

What looks good on one character might not necessarily look good on another, even if they’re the same class. There are factors such as gender, skin color, hair color and race to consider. Because of this, I always use WoW Model Viewer to build my sets. If for some reason you can’t or don’t want to use WMV – well, there are other ways to build a set, such as using Wowhead’s item comparison tool to view the items you’re picking on a 3D model. Whatever way you use, always try out the set in game using the dressing room once you’re done with it, just in case.

Decide on a Starting Point:

Figure out something you want to build your outfit around. This can be just about anything – an item you really love the look of, a color, a theme, whatever. In my case, I ended up basing the entire thing around the fist weapons that drop off Al’ar (Talon of the Phoenix and Claw of the Phoenix)…

…because I think they’re absolutely gorgeous, and since I don’t have a high-level shaman or rogue all I can do is stare at them covetously.

Pick Out Large Items:

By “large items” I mean primarily the chest and leg slots. They take up the largest amount of space on your character, visually, and will often influence the look and feel of the entire outfit. Pick out a chestpiece first – if you end up going with a robe, you won’t need to figure out what to put in the leg slot. (Unless your chosen robe has side slits in the skirt, that is, but those are fairly rare.)

There are several ways to choose items. You can simply browse through all items of the appropriate armor class using MogIt or WMV until you find one you like and can actually obtain, or look through lists of items with screenshots until you find one that strikes your fancy, then try it on.

In my case, I opened Wowhead’s list of transmogrification sets, filtered for mail sets usable by shaman, and looked for sets that had a red, fiery theme. Then I tried them on in WMV.

I ended up choosing a chestpiece from one set and a skirt from another. The chest is Merciless Gladiator’s Linked Armor, a brighter recolor of the shaman Tier 5 set, while the skirt is Valorous Earthshatter War-Kilt, from the 25-man version of the shaman Tier 7 set.


Once you have the main parts of the character’s outfits, go look for the missing pieces – gloves, bracers, belt, shoulders, boots, cloak and helm. At a bare minimum, you’ll need gloves, belt and shoulders; depending on your character’s race and on whether your outfit includes a skirt or a pair of leggings, you’ll also need boots. Bracers are frequently not visible, but this depends on your chosen glove model, so you should always test. Cloak and helm can be hidden, so it’s simply a matter of personal preference.

If I hadn’t started with weapons, I would also pick primary weapons at this stage (primary being the weapons the character’s going to be using most of the time – for example, a restoration shaman would most likely be using a shield and a mace).

In my case, I felt the outfit could use a belt that would provide a brighter note of color and sit exactly at the point where the chestpiece and skirt meet, but at the same time wouldn’t be too bulky (I really hate the wrestler-type belt models Blizzard seems to love these days). I sort of cheated, in that I already knew of a belt that would most likely look good with a red mail set – Fiery Chain Girdle – but if I hadn’t, I would’ve probably ended up just scrolling through all mail belts manually until I found one that fit.

The gloves are normal-mode Tier 12,  Erupting Volcanic Handgrips. With the weapons being so bright, I figured the outfit would be better served by darker gloves with a slim model (rather than the thick padded wrist models), and immediately checked whether the T12 gloves would fit, since I was familiar with them already.

The shoulders are Merciless Gladiator’s Linked Spaulders. I’d originally added in Battleforge Shoulderguards, but Alieth looked over my shoulder and complained they were “way too plain”, so I took the easy way out and matched the chestpiece.

No boots, because boots don’t show on a draenei, and no cloak, because I hate the way cloaks look on draenei. I did, however, pick out a helm – Crown of Destruction – but it doesn’t really display correctly in WMV, so I left it out.

Pick Extra Weapons

Unless you plan on scrapping your set when you get a weapon upgrade of a different type than the weapon you were using when you built the set, you should try and find matching weapons for every single type of weapon your character is likely to end up wielding.

In my case, since I started with fist weapons, I needed to pick at least one mace, one dagger, one axe and one shield. (Technically shamans can wield staves, too, but it’s not that likely to happen as far as I’m aware, so I left it out.)

Again, I cheated somewhat. I knew pretty much exactly what weapons I wanted to try out with the set, and they ended up fitting so I didn’t go look for different ones (although if I were actually building this set I might, since the axe I picked out would be a pain in the neck to get). The only piece that was slightly difficult to find was the shield – turns out there aren’t very many red-colored shields that fit with the theme of the outfit and meet Alieth’s standards of “elaborate enough”. Sifting through a list of shields with screenshots eventually found me Pulsing Spellshield. The dagger is Perdition’s Blade, the axe is Doom’s Edge, and the mace is Bloodskull Destroyer (see also Syphon of the Nathrezim for the same model in a slightly smaller version).



Buy Ore and Herbs Cheap By Exploiting Farming Bots

This is a guide that will explain how you can abuse poorly configured addons to earn thousands of gold worth of Ore and Herbs with close to no effort.
In order to do this you will need an addon called Auctioneer Suite, you can download it at

Finding the Bots:

The first step is to find people who usually sell cheap Ore and Herbs. In order to do this, we will be using The Undermine Journal.
Some features might require you to log-in, signing up process is easy enough, or you can just connect using Google/Twitter/Facebook, easy.

The Undermine Journal

The Undermine Journal

Select a realm, and begging a search of items you're looking for, be it Whiptail or Pyrite Ore, anything works.


Now you can see who is usually selling the items, for how much and at which times, we are going to use this to our advantage.


You will want to find about 4-5 people that sell a lot of the product, and add them to your friends list in game. You should watch out for level1 characters, since there is a bigger possibily that is a bot selling the Ore/Herb.

Configuring Auctioneer Addon:

Auctioneer has a feature called "Snatch", it essentially lets you add items to a list so that whenever you scan the Auction House for items, it prompts you to buy them when they are below a price you have set.
In this case it is very useful as it later allows us to run the real time search and buy Ore/Herbs as they are being posted.
To find Snatchlist, go to "Search" tab when you are at the Auction House and press "Snatchlist" on the menu to the left.

Auctioneer Ore

You will need to have the item you want to "snatch" in your inventory (or use an addon like AtlasLoot).
Click on the item while you have the "snatch" window open and then set the price per Ore/Herb, your own price at which you want to buy it for.
You will typically add more items to your snatchlist before you begin using this method, I've got the most common ores and herbs in my list.

After adding your items of choice to the snatchlist, it is time to configure the Real Time Search in Auctioneer. The real time search is a feature that allows you to refresh the last page of the action house, constantly searching for new auctions.

Auctioneer Real Time

Click Options in the menu to the right and then select "realtime". Configure it so it updates every 5-6 seconds, and disable the feature that allows it to also the refresh the first page. This way no time is wasted searching for old auctions, also check the setting to skip results and instantly prompt for buyout.

Now that all that is done, it is time for

Making the Gold:

Now that everything is setup the only thing you have to do is wait for the "bots" to log-on. You can use the Undermine Journal to see when they usually post their auctions to make it a little bit easier. Before we take to the final step thought, it is important to note that this does not work with everyone. Different realms mean different people.

As soon as you see one of these people log-on, ideally you will want to find him/her in the capital city, here is the standart pattern:

- AFK for couple minutes in Auction House.
- Walk to the MailBox and open mails for few minutes.
- Walk back to the Auction House and start posting auctions.

During this time you'll want to put up one of each item you have in your snatchlist for a cheap price. It doesn't have to be higher than a 10s buyout. These people will then typically match the lowest price of an item and proceed to put up tons of Ore/Herb at the set price. This is when you start using the real time search feature.
After you have put your auctions up, you need to turn it on. It's a small magnifying glass in the title bar of the auction house window.

Auctioneer Search

You should start getting prompted to buy the cheap Ore/Herb.

Auctioneer Buyout

That's pretty much it, keep doing this until they blacklist you. All you need to do then is create a new char, rinse and repeat. =)

Over the last couple of days alone I have bought over 50,000 Ore/Herbs for no more than 5 gold/stack.

Cheap Ore/Herbs Results

Just remember, this might not work on all realms, will definitely work on high populated realms, and you might also not be the only one doing this.

The main trick of all this is that the bots are using an automated tool to post all the auctions, so they tend to undercut everything, if you list your stuff for 10s, they will go ahead and undercut you.

Feel free to ask questions if you have got any.

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