Souldrinker – Insane Healing Proc – Heroic Deathwing Loot
Just stumbled across this AWE-SOME-5000 sword, Souldrinker.
I think this going to change PvP play in one way or another, perhaps not for the first month or two, since Heroic: Deathwing won't be that easy at the beginning, but we are definitely going to see people in top brackets using this, sooner or later. The only downside I see is that the sword is One-Hand, we shall see.
Head over to ArenaJunkies to discuss the weapon with your fellow PvP friends.
Diablo 3 – BETA Patch 6 – Notes
New set of updates for the upcoming release of Diablo 3, will be available tonight. (18/11/2011)
Auction House
- Stackable items can now be purchased and sold on the gold Auction House. These items can be purchased in any quantity, provided that the quantity is available for sale, and will pull from multiple auction listings if needed.
Battle.net
- Player profiles have been added! These profiles will display important statistics for each of your characters, as well as 3D models featuring their current gear.
- Player profiles will only be viewable while in the main, character select, and party screens. They will not be viewable in-game.
- To access your player profile, click on your hero or press "P."
- To view other players' profiles while in a party, right-click on their character. Player profiles for Real ID friends can also be accessed by right-clicking on their names in the Friends List.
- Achievements are now available for testing. Please note that for the beta launch of this system, only a limited number of achievements have been included.
- To view your characters’ achievements, click on the "Achievements" icon located in the lower right or press "Y" at any point while playing.
- To view another character’s achievements while in a party, right-click on their character and select "Inspect."
Classes
Monk
- Active Skills
- Blinding Flash
- Spirit Cost reduced from 30 to 10
- Blind duration increased from 3 seconds to 5 seconds
- Now has a 15 second cooldown
- Crippling Wave
- Damage reduced from 135% to 110%
- Dashing Strike
- Damage increased from 65% to 160%
- Exploding Palm
- Explosion damage reduced from 40% to 30% of target’s max health
- Fists of Thunder
- Damage reduced 120% to 100%
- Inner Sanctuary
- Spirit Cost reduced from 80 to 20
- Now has a 30 second cooldown
- Lashing Tail Kick
- Damage increased from 180% to 225%
- Cooldown removed
- Lethal Decoy
- Damage increased from 110% to 330%
- Duration reduced from 5 seconds to 1 second
- Decoy is now summoned directly on top of the Monk
- Ability now plays a casting animation
- Blinding Flash
Wizard
- Active Skills
- Magic Weapon
- Damage bonus reduced from 20% to 15%
- Magic Weapon
Monsters
General
- Monster affixes “Die Together,” “Powerful,” and “Ghostly” have all been removed from the game
Mage – Onyxia Solo (Video) – Patch 4.2
Thovald from Mug'thol has managed to solo Onyxia as a Fire Mage.
Impressive, and he has done it twice too, original post on MMO-Champion indicates he had to do it twice,
"But Fraps wasn't recording :<".
Valor / Conquest Point Changes on PTR (4.3)
PTR has been updated with Valor Point / Conquest Point changes.
As we all know, leveling and gearing alts these days is fairly easy, in fact, too easy some would say. If you do casual leveling (or even a grind), one way or another you will run trough a few dungeons (especially Cataclysm ones, for the nice 100,000XP bonus per run, which you can get up to 7 times per week), by the time you hit Level85 you should have enough Justice Points to get yourself 2Piece-Tier11, it all changes in Patch 4.3 though, you will only be able to acquire Tier sets by invading (raiding) the new Dragon Soul raid, which I guess is a nice change, but then again ... LookingForRaid is gonna be nerfed to dungeon difficulty levels (I have no doubt about that), and if "casuals" still won't be able to kill the bosses, Blizzard will keep nerfing it till they can. I think LookingForRaid is gonna beat the purpose of raiding in general, it's the path Cataclysm has taken since the beggining.
Now, I can understand the Valor change, you won't be able to get Tier from Valor Points anymore, so nerfing the amount gained is reasonable (I guess the usual rings/relics/offsets will still be there), but the Conquest Point change ... I guarantee you, PvP community is not gonna be happy (I am talking about people who PvP in the top bracket), can't wait to see people running around in Season10 gear they gained by doing non-rated Battlegrounds.
Valor Point Changes
This change is being made to further emphasize the desire to kill bosses for the items they drop. In the 4.3 raid, tier sets can only be earned from boss drops, and as Raid Finder will allow for just about anyone to get a chance to kill bosses, we think there will be less need for Valor overall. We want to try to match the lower desire for VP with a slightly slower acquisition rate.
Conquest Point Changes (Battlegrounds)
Our intent is to start acting even more on our Mists of Pandaria philosophies of encouraging players to approach the content they want to, how they want to, and be able to work toward meaningful player progression. Arenas and rated battlegrounds will still earn Conquest faster, but with this change you can now work your way up by running normal BGs, if you so choose.
Dragon Soul Mounts – Patch 4.3
No information yet on how the Twilight Harbinger can be obtained, my guess would be Meta Achievement, I am glad they didn't put any mounts in Looking for Raid (LFR) loot table, that would've been terrible! Here below is a quick preview of the new mounts from Dragon Soul raid, enjoy!





