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Madness of Deathwing Strategy / Guide (10M / 25M)

Madness of Deathwing

Madness of Deathwing - Dragon Soul

Madness of Deathwing is the second of two confrontations of the new Cataclysm Patch 4.3 raid Dragon Soul.

Phase One: The Final Assault
Deathwing assaults his enemies as long as he is attached to the platforms by his twisted limbs.

  • Assault Aspect - Deathwing begins to search for his next enemy to assault. Deathwing will assault the platform with the largest number of players present on it that one of his limbs is still grasping onto.
  • Cataclysm - Deathwing attempts to finish the job he started by bringing forth a second Cataclysm, inflicting 1500000 Fire damage to all enemies.
  • Elementium Meteor - Deathwing creates an Elementium Bolt, sending it to the target platform.
    • Elementium Blast - If the Elementium Bolt reaches its destination, the bolt inflicts 468000 Fire damage to all players and an additional 468000 Fire damage every 5.2 sec until players destroy the Elementium Bolt. The initial damage decreases the further the player stands from the targeted location
  • Corrupting Parasite - A Corrupting Parasite inflicts increasing Shadow damage periodically. When Corrupting Parasite's duration ends, the parasite detaches from the player and causes a Parasitic Backlash. This inflicts 250000 Fire damage to players within 10 yards of the host.
    • Corrupting Parasite - After the Corrupting Parasite's duration ends, the parasite detaches from the host.
      • Unstable Corruption - The Corrupting Parasite casts Unstable Corruption, inflicting 10% of the Corrupted Parasite's health as Fire damage to all players.
  • Hemorrhage - Deathwing's tentacle begins to Hemorrhage, causing several Regenerative Blood to spawn at a nearby location.
    • Regenerative Blood - The Regenerative Blood of Deathwing forms. Regenerative Blood's gain ten energy every 1 sec. Regenerative Blood's attacks additionally cause Degenerative Bite.
      • Regnerative - The Regenerative Blood will heal to full health when reaching max energy.
      • Degenerative Bite - Attacks cause Degenerative Bite which inflicts 2400 Shadow damage every 1 sec for 10 sec. This effect.
  • Limb Tentacle
    Deathwing is grasping onto each platform with one of his Limbs, holding him up.

    • Burning Blood - The Burning Blood gushes from the Tentacle, inflicting Fire damage every 2 sec. The damage is increased the lower health the Limb Tentacle is.
    • Blistering Tentacle - At 75%, 50%, and 25% remaining health the Limb Tentacle sprouts several Blistering Tentacles that are immune to Area of Effect abilities.
      • Blistering Heat - The Blistering Heat inflicts 3750 Fire damage every 2 sec, and increases its damage by 5% for 3 sec. This effect stacks.
    • Agonizing Pain - The pain from severing Deathwing's limb interrupts his concentration, stunning him and inflicting 20% of his health in damage.
  • Mutated Corruption
    A Mutated Corruption appears shortly after assaulting a platform.

    • Crush - The crushing weight of the Mutated Corruption inflicts 130000 Physical damage to enemies in a cone in front of the Corruption.
    • Impale - The Mutated Corruption impales it's target, inflicting 1200000 Physical damage to the target.

Phase Two: The Last Stand
At 20% remaining health, Deathwing falls forward onto the platform.

  • Congealing Blood - Deathwing begins to Hemorrhage, creating several Regenerative Blood at a nearby location. The Blood then moves towards Deathwing.
    • Congealing Blood - If a Congealing Blood reaches Deathwing, it heals him for 1% of his maximum health.
  • Elementium Fragment - Pieces of Deathwing's armor chip off, forming three Elementium Fragments nearby. In 25 player raids, eight Elementium Fragments form.
    • Shrapnel - The Fragment fires a piece of Shrapnel at a random player, inflicting 400000 unresistable Physical damage.
  • Elementium Terror - Pieces of Deathwing's armor chip off, forming two Elementium Terrors nearby.
    • Tetanus - The Elementium Terror's melee attacks cause Tetanus, inflicting 96000 Physical damage and an additional 36000 Physical damage every 1 sec. The effect stacks.
  • Corrupted Blood - Corrupted Blood gushes from Deathwing, inflicting Fire damage every 2 sec. The damage increases as Deathwing's health lowers. At 15%, 10%, and 5% remaining health, Deathwing hemorrages. This increases the damage dealt by Corrupted Blood.

Aspects

The great aspects assist in the fight against Deathwing. Each aspect will channel Expose Weakness on their respective Limb Tentacle when Deathwing begins to cast Cataclysm, increasing the damage done to the Tentacle by 100%. Additionally each aspect will begin to channel Concentration after it's respective tentacle is destroyed, preventing them from assisting the players with their presence and their special powers. When Phase two begins all of the aspects will resume assisting the champions.

  • Alexstrasza
    • Alexstrasza's Presence - The Presence of the great aspect Alexstrasza increases max health by 20%.
    • Cauterize - Alexstrasza begins to Cauterize the Blistering Tentacles, inflicting lethal damage over 5 sec. Cauterize also reduces the damage inflicted by Corrupted Blood. In Heroic Difficulty Alexstraza Cauterizes the Corrupting Parasite, inflicting 3% Fire damage every .5 sec.
  • Nozdormu
    • Nozdormu's Presence - The Presence of the aspect Nozdormu increases Haste by 20%.
    • Time Zone - Nozdormu forms a Time Zone at the target location, causing the Elementium Meteor to lapse in time, decreasing its travel speed dramatically when entering the Time Zone. Additionally any enemy creatures within the Time Zone have their attack speed decreased by 50%. In Heroic Difficulty the Time Zone slows the effects of Corrupting Parasite.
  • Ysera
    • Ysera's Presence - The Presence of the great aspect Ysera increases healing done by 20%.
    • Dreaming - The Presence of the great aspect Ysera allows players to enter the Dream, decreasing damage taken by 50% for 2.5 sec.
  • Kalecgos
    • Kalecgos' Presence - The Presence of the great aspect Kalecgos increases damage dealt by 20%.
    • Spell-Weaving - The Presence of the great aspect Kalecgos causes attacks and abilities to cause Spellweaving. Spellweaving inflicts 20000 Arcane damage to enemies within 6 yards, excluding the target.
  • Thrall

See other Dragon Soul boss encounters and their strategies here.

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