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23Nov/110

Shadow Priest Best in Slot Gear List Patch 4.3

Shadow Priest Tier13 2Pieces Bonus:

Shadow Word: Death deals an additional 55% damage, and reduces the damage you take from your own Shadow Word: Death when the target fails to die by 95%.

Shadow Priest Tier13 4Pieces Bonus:

Your Shadowfiend and Shadowy Apparitions have a 100% chance to grant you 3 Shadow Orb each time they deal damage.

For more trinkets, visit the Dragon Soul Trinket List.

Item Slot Item Name Item iLvl
Weapon Vagaries of Time 397
Head Hood of Dying Light 397
Shoulders Mantle of Dying Light 397
Chest Robes of Dying Light 397
Legs Leggings of Dying Light 397
Gloves Gloves of Liquid Smoke 403
Feet Splinterfoot Sandals
397
Waist Cord of the Slain Champion 397
Wrist Bracers of Unconquered Power 397
Back Woundlicker Cover 397
Neck Opal of the Secret Order 397
Finger1 Signet of Suturing 397
Finger2 Ring of the Riven 397
Trinket1 Cunning of the Cruel 397
Trinket2 Insignia of the Corrupted Mind 397
Off-Hand Ledger of Revolting Rituals 397
Wand Finger of Zon'ozz 397
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23Nov/110

World of Warcraft Patch 4.3 – Hour of Twilight

Hour of Twilight

Patch 4.3 - Hour of Twilight

World of Warcraft Patch 4.3: Hour of Twilight nears, and with it, Deathwing’s reign of terror will finally come to an end. Featuring a new raid, unexplored dungeons, a legendary rogue quest line, the latest raid tier armor sets, major story developments, the Transmogrification and Void Storage features, and much more, Hour of Twilight has something for everyone.

Table of Contents

Raid Finder
Transmogrification
Void Storage
Fangs of the Father
The All New Darkmoon Faire
Dragon Soul Raid
Other

Raid Finder

Raid Finder

Raid Finder:

We are working hard to introduce an exciting new feature to World of Warcraft in patch 4.3: the Raid Finder system. While it presents unprecedented technical hurdles and may change before it’s released, we wanted to provide you with an early look at what we hope to accomplish, and share some details that we’ve worked out, which will lend some insight as to how the new feature is planned to work.

So what is the Raid Finder? It will be a brand new grouping feature that superficially works much like the Dungeon Finder. Instead of five-player dungeons, the Raid Finder is designed to help players quickly and easily form a pick-up raid for a specially tuned version of the current tier of raid content: the Dragon Soul raid. It’s not intended to replace organized raiding though. You’ll still need friends and guild members to help you conquer the toughest raiding challenges that patch 4.3 has to offer.

As we currently plan to roll out the Raid Finder feature in patch 4.3, level-85 players will be able to use it to access a 25-player version of the Dragon Soul raid dungeon, which will culminate in a glorious battle against Deathwing himself. Dragon Soul will be split into three different difficulties. The Raid Finder provides access to a new tier of difficulty, which in this case has split the raid into two wings, each containing four boss encounters. Meanwhile, raiders will still need to join with friends and guildmates to face the more challenging normal and heroic versions of the raid, since the Raid Finder cannot be used to access those higher difficulty levels. Naturally, because they’re harder to defeat, the normal and heroic version of Dragon Soul will drop more powerful lootalong with prestigious rewards such as achievements, titles, and epic mounts. Rich rewards still await those who face the Raid Finder version, which we hope will introduce the thrills and epic experience of raiding to a broader audience than ever before.

You can access the Raid Finder through the ‘Raid’ button in the menu at the bottom of the default user interface. The Raid Finder should feel familiar to Dungeon Finder users. Just fire it up, select your class role, click the ‘Find Raid’ button, and get ready to face Deathwing’s jaw of doom.

Q. Raids aren’t dungeons. Who will keep things organized?
A. A Raid Finder raid will require someone to queue as leader. The Raid Finder leader will have a very limited set of powers and cannot change loot type, nor do they have the ability to arbitrarily kick people from the raid. They do have the ability to mark targets and use /raid warning, and can promote other players to be leads as well. To be most successful, each Raid Finder group should have at least one leader who will explain the fights, assign raid markers, and make the tough calls, like who the main tank and off-tanks are.

Q. How will loot be distributed?
A. Automatic rolls and a special version of the Need Before Greed loot rules will apply in Raid Finder raids, just as they do in Dungeon Finder instances. Also, while Dungeon Finder raids aren’t locked, you are only eligible for loot from a boss once per week. This means that if you were present for the defeat of a boss, whether you receive loot or not, then you will automatically pass on loot that drops during later attempts on that boss during the same week.

Q. How will Raid Finder loot differ?
A. Loot acquired through the Raid Finder, including tier set pieces, will be of a lower item level than items acquired from normal or heroic mode versions of the Dragon Soul raid, and its appearance may differ. Also, there are certain items, as well as components for legendary weapons, which will not drop in Raid Finder raids. While individual bosses will not yield Valor Points as they would in other versions of the raid, you can still earn 250 Valor Points for beating the final boss in each wing of the instance.
Tier armor that drops in Raid Finder raids still provides set bonuses, and those bonuses are compatible with the higher item level versions of the armor available in the normal and heroic mode versions of the raid. None of these tier sets will be available for purchase from a vendor via Valor Points.

Q. Will there be an item level requirement to use the Raid Finder?
A. Yes, accessing raids via the Raid Finder will require that participating characters be level 85 and have attained a certain item level, to help ensure that they are prepared for the content they’ll be facing.

Q. Will the Raid Finder be cross-realm?
A. Yes, the Raid Finder will draw players from all realms. As with the Dungeon Finder, it will place some priority on grouping players from the same realm, though not at the cost of increased queue times.

Q. What kind of raid composition will the Raid Finder create?
A. Each Raid Finder raid will include two tanks, six healers, and seventeen damage dealers. As the raid is assembled, the Raid Finder will attempt to balance the group according to armor type, which should help ensure a healthy mix of melee and ranged dps.

Q. Why 25-player only?
A. A 25-player group is actually easier and faster to fill than a smaller group would be, and allows for greater flexibility in raid creation, all of which will help contribute to lower queue times. Also, 25-player raids are less subject to issues with composition or player connectivity.
The Raid Finder version of the Dragon Soul raid will be designed with pick-up raiding in mind. Normal and heroic difficulties will require the greater organization and teamwork found in guild raid groups.

Q. Will I get Call to Arms benefits when using the Raid Finder?
A. We don’t currently plan to apply Call to Arms benefits to the Raid Finder, though that may change in the future.

Q. Will I be locked to a raid I join through the Raid Finder?
A. Since the Raid Finder only offers access exclusively to a specially tuned version of the Dragon Soul raid instance, instance locks will not be enforced for that version. Instance locks will still be enforced for the normal and heroic versions of the raid.

Q. Can I queue with my friends in a party or raid?
A. Yes, you can queue for the Raid Finder individually, in a party, or in a raid. The Raid Finder can be a great tool to help fill those last few slots in a raid.

Q. I’m a dedicated raider with an organized group, what good is the Raid Finder to me?
A. Since instance locks aren’t in play, Raid Finder raids could provide a way for dedicated raiders to gear up alternate characters, fill gaps in their itemization, finish off elusive set bonuses, or just have some fun while preparing to face the normal or heroic version of the raid on the next reset.

Q. Why aren’t other raids available?
A. The Raid Finder is intended to help players experience the current tier of content. Also, many older raids don’t require a full complement of raiders, making the Raid Finder unnecessary. This is also the first rollout of the feature and we decided to start things simple, rather than potentially delay the feature’s introduction.
If the Raid Finder proves popular, more raid instances may be added to it in the future.

Q. Will Vote Kick still work in the Raid Finder?
A. Yes, though many of the same requirements and restrictions will be in place. For example, kicking too many times can result in a Vote Kick cooldown. Also, the thresholds are different, and several players will need to agree on kicking a candidate before the vote begins. Successful kick votes will require a significant number of Yes votes to pass.

Q. What happens if I leave a Raid Finder raid before it’s over?
A. Players who leave the Raid prematurely will receive a Deserter Debuff, though it will likely be of longer duration than the one applied to users of the Dungeon Finder. This debuff will only apply to the Raid Finder system.

Transmogrification

Transmogrification

Transmogrification:

You’ve been asking for it, and we were listening. In patch 4.3 you’ll be able to customize the appearance of your weapons and armor like never before.

The Ethereals, emerging from the nether, will bring with them a new technology they call Transmogrification. They’re heading to the capital cities of Azeroth to set up shop and to offer adventurers a unique service -- copying the appearance of one magical item onto another. They only ask for a modest gold donation to recoup their costs.

Visiting a Transmogrifier will present players with a new interface that will allow them to change the appearance of an item while retaining its original stats. This means that you can raid in your paladin tier 12 Immolation set, but look like you’re wearing Lightbringer, while priests can bring Benediction back -- at least in spirit. Hunters can once again roam the jungles of Stranglethorn Vale in their tier 2 Dragonstalker set. You could even slip into the saucy tailored Black Mageweave set for that matter. You know, with the thigh highs, and the little gloves, and the cute little… ahem.

Placing an item into the Transmogrifier interface will offer a preview of how the item will appear once the change is applied. However, not all item pairings are compatible with Transmogrification. In general, only items that have stats can be used in the transmogrification process. You must also be able to wear both items when using this service. Ethereals don’t have much in the way of ethics, but allowing someone to appear as if they’re equipping unusable items crosses the line. Similarly, they won’t allow you to change weapon or armor types. Sneaky death knights can’t make that breastplate look like a cloth robe, and you can’t make a one-handed axe look like a two-handed axe, or transform a sword’s appearance into that of a mace. Guns, bows, and crossbows will be the exception to this rule. You will finally be able to retain your dwarf’s racial gun bonus while appearing with all the splendor and elegance of a bow wielder (or at least the relative silence of one).

Placing items into the Transmogrify interface will increase the gold cost of the process, and clicking the Transmogrify button (assuming you have the necessary funds) will put the appearance change into effect. The process can be reversed by clicking the undo icon on each item, and then hitting the Transmogrify button once more to save the changes. Any item that’s transmogrified will have text indicating it’s been altered by the process for all to see, similar to the item tooltip callout for reforged items.

Transmogrification encourages players to hold onto items with sentimental or aesthetic value, and the Ethereals anticipate that personal bag and bank space will be at a premium now that everyone will be hoarding their frilly pantaloons and leather jerkins. In anticipation of this new demand for additional storage space, they’ll be introducing a unique Void Storage service. What’s Void Storage, you ask? We’ll provide more details soon.

Transmogrification Rules

Void Storage

Void Storage

Void Storage:

For quite some time now, players have been asking for a location in which to store important keepsakes including treasured armor sets, unique quest rewards, and gifts from friends, as well as other valuable items they've collected on their journeys throughout Azeroth.
This is a feature we've wanted to add to the game for a while, so we're excited to announce that, thanks to the ingenuity and entrepreneurship of the Ethereals, a new long-term storage option will soon be available to completionists and collectors alike.

Void Storage

In patch 4.3, characters of all levels will be able to take advantage of a new technology known as "Void Storage," which will open up 80 slots of long-term storage space. Void Storage vaults will be available in both Stormwind and Orgrimmar and can be accessed simply by speaking with your local Vaultkeeper.

A variety of items can be placed into Void Storage -- including soulbound items and Battle.net Account Bound items -- making it the perfect location to store trophies from past conquests, as well as armor you may want to hold onto for Transmogrification. So, if you've been looking for a good home for those old tier sets or your vanity holiday items, Void Storage is it! And it's as easy to use as dragging and dropping.

In return for this unique service, the Ethereals will require a small fee for each item deposited into or withdrawn from their Void Storage apparatus. Multiple items can be added and removed at once, and the cost of each transaction will be display at the bottom of the screen, updating dynamically as you select additional items to deposit or withdraw. Once an item is placed into Void Storage, it can remain there indefinitely for no additional cost.

It's important to note that the goal of Void Storage isn't to be a second bank, but rather a place where players can safely store items they wish to keep for the life of the game, either for sentimental or aesthetic reasons. Since this particular storage option isn't really intended for belongings that you'd use on a regular basis (like your current set of raiding gear, for example), any item placed in Void Storage will be stripped of all its enhancements, including enchants, gems, sockets, and reforged stats, and some items will simply not be eligible for Void Storage at all. This will help us reduce the impact such storage can have on the game servers, and ultimately allows us to provide a lot of long-term storage space with minimal impact on everyone's play experience.

Bag Search: Find What You Need, When You Need It

Now, you might be thinking, "Alright, those Ethereals are pretty nifty, and having more storage is great! But what about actually being able to find what I own? Do you know how long I looked for that one stack of Papa Hummel's Pet Biscuits? Like, a year. Okay, maybe 15 minutes. Either way, not even a tiny, delicious fat baby raptor is worth that kind of effort, and I love fat baby raptors."
Never fear, fellow tiny-limbed-corpulent-dinosaur enthusiast! We've got you covered. In addition to Void Storage, we're also adding a bag search feature in 4.3 that will allow players to search for items within their bags and bank space, all with just a few keystrokes.

Integrated directly into the bag and bank UI, this new search feature will be incredibly quick and easy to use. To find an item in one of your bags, in your character's personal bank, guild bank, or Void Storage vault, you'll simply type the name of the item -- or a word in the item's name -- into a small search box located near the top of your main backpack, and your open inventory will be filtered accordingly. Only the items that match the word or name you've entered will display, making it easier than ever to find exactly what you need, exactly when you need it.

Void Storage

Void Storage

Void Storage

Void Storage

Void Storage

Void Storage

Void Storage

Void Storage

Void Storage

Void Storage

Fangs of the Father:

The Contract

Patch 4.3 will offer the most deadly and experienced rogues the opportunity to finally play a central role in the fate of the world the rogue’s way: by manipulating key events from the shadows. Players will travel across continents to accomplish crucial missions of reconnaissance, burglary, infiltration and, of course, assassination. Those familiar with the events that unfolded in the Badlands since the Cataclysm struck may recall the story of Rheastrasza, the ambitious red dragon who acquired a black dragon egg and magically purified it, cleansing it of the Black Dragonflight’s corruption. While those events may lead to a more hopeful destiny for Azeroth, it will take cleverness, stealth, skill, and the help of a few friends to unravel the web of intrigue that will reveal what became of the egg… and determine the fate of Deathwing himself.

Wetwork

Rogues willing to do whatever is necessary to ignite a brighter future must first delve into the Dragon’s Soul raid dungeon to begin the quest line. Those who prove their prowess within will be set on a collision course with Ravenholdt Manor and the enigmatic Black Prince, Wrathion. This shadowy figure could be the key to victory for the mortal races, but what is his true agenda? Before the truth behind these mysteries are revealed, enterprising assassins will need to fight tense raid battles against Deathwing’s most powerful minions, and embark alone on perilous missions to seal the fate of the Black Dragonflight. The quest culminates in the earth-scorching execution of Deathwing himself and a shocking revelation about the true nature of the mission.

Fangs of the Father

Fangs of the Father

Fangs of the Father

Fangs of the Father

What’s in it for me?

Rogues who succeed will receive a paired set of daggers that will become increasingly lethal as their bearer progresses along the legendary quest. At the height of their strength, they will be imbued with the vile essence of the Old Gods, as well as the maddened fury of the Black Dragonflight -- bestowing great power upon their bearer. These powers include a stacking increase to Agility which builds until dark wings unfurl from the rogue’s back, removing the combo point cost and increasing damage of finishing moves for a short time. In addition, the wings which can be spread on command (with no combat benefit) to slow a rapid descent, allowing the rogue to slowly fall to the ground… or enact a little death from above! When it comes to dealing death, the Fangs of the Father promise legendary killing power to rogues of any specialization.

An incredible adventure and legendary rewards await. The future of all life on Azeroth hangs in the balance. Better get moving.

The All New Darkmoon Faire:

New Darkmoon Faire

New Darkmoon Faire

Hurry! Hurry! Hurry! Step right up and prepare to be amazed!

It’s incredible! It’s unbelievable! You’ll be dazzled. You’ll be amazed! You aren’t prepared for the Darkmoon Faire, ‘cause it’s like nothing you’ve seen before! Don’t be shy now, don’t be bashful, step right up for a tantalizing glimpse of what we’ve got in store for you when patch 4.3 arrives!

That old thing?

No, no, no, Clem. The Darkmoon Faire ain’t what it used to be and it ain’t where it used to be. The management hasn’t changed but the Faire certainly has. It’s a whole new animal. Tickets? You don’t need those old tickets, just rip ‘em right up, ‘cause we’ve got new tickets! Out with the old, in with the new -- new quests, that is! Things have changed ‘round here: we’ve got an island all to ourselves now, and what an island it is. Mist-shrouded Darkmoon Island is a conundrum wrapped in an enigma. It’s a place of mystery and wonder, and you wouldn’t believe the deals we made to get it… or who we made ‘em with. But never mind that, just follow me right through here and I’ll show you what the Darkmoon Faire is all about.

All new! All spectacular!

Catch a show at the marvelous main stage or witness a dazzling fireworks display. But don’t stare too long or you might miss the stunning spectacles that surround you. Gaze in awe of our magical menagerie, get your fortune told by the amazing Sayge, go on a pony ride, experience the healthful effects of carnival food, and more!

Of course, there’s more to the Darkmoon Faire than just fantastic shows and culinary delights. You can still turn in your Darkmoon Cards, but you wouldn’t just come here for measly ol’ cards when there’s so much more to see, experience, and win. Yes, win! You like dancing bears, right? Everybody likes dancing bears. Even bears like dancing bears. How about a dancing bear… you can ride!

That’s not all! We have adorable companion pets includin’ a fez-wearing monkey, a plethora of profession recipes, toys, balloons, souvenirs, delectable carnival snacks and beverages, heirlooms for the little ones, and even replicas of long-lost suits of armor that we’re offering for your Transmogrification needs. You can also make your mark with new achievements and titles. All it takes to earn these fabulous rewards is a few Darkmoon Faire Prize Tickets and a good reputation with the carnies. How do ya get your grubby mitts on some tickets? I’m glad you asked!

Step right up! Try your luck! Everyone’s a winner!

Have we got games? You bet we’ve got games, and they’re so easy to play an orc could do it. Just head on over to the midway, buy some Darkmoon Game Tokens, and get ready to play. Easy to learn, difficult to master, anyone can play and everyone can win. Just lay your tokens down for a chance at winning Darkmoon Prize Tickets playing games like Whack-a-Gnoll, the Tonk Battle Royale, the Cannon, Ring Toss, the Shooting Gallery, and more! Five games are there to test your skills at any one time. The better you play, the easier it is to win a bucket of Darkmoon Faire Prize Tickets! Once a month, you’ve got a shot at tickets, and the fun never stops ‘cause you can play as many times as you like. But that’s not the only way to win big!

The Darkmoon Faire Field Guide

It’s your passport to riches, my friend. Y’see, we need a few things -- just some junk, nothing valuable to a big hero like you. We call ‘em Darkmoon Artifacts, and there’s all different kinds to be found all over Azeroth. The Darkmoon Field Guide helps you discover artifacts while you’re explorin’ dungeons, slayin’ monsters, and fightin’ in Battlegrounds. Without a guide, you’d never notice ‘em, and it’ll help keep you focused on the stuff we want. Whether you just reached level 10, or you’ve crushed the biggest baddies in the land, we need somethin’ from nearly everybody. You won’t have to go too far out of your way to get ‘em and each month you’ll get a new opportunity to seek out an Artifact for us. What do you get out of the deal? Don’t you worry, you’ll get your cut. When you bring a Darkmoon Artifact back to us, you’ll get valuable experience (it builds character, you know!), earn a better reputation, and possibly earn precious Darkmoon Faire Prize Tickets too!
Oh, did I mention that you can use the Field Guide to get to Darkmoon Island whenever the Darkmoon Faire’s monthly extravaganza is up and running?

So, you want to work in show business?

Maybe you’d like a little peek behind the scenes, eh? Want to see what it takes to run the greatest show on Azeroth? Well, it’s not all sunshine and cotton candy, my friend. There are beasts to heal, food to cook, and buildings to fix. If you’re willing to help keep the show going and put your skills to work, you’ll not only impress us, but you can get experience, Darkmoon Prize Tickets, and even polish up your skills -- up to five skill points per profession, per Faire week, if you’re good at what you do!

Darkmoon Deathmatch!

Like any good carnival, the Darkmoon Faire has a shady side. You can leave the skilled labor to the suckers and go for a faster score instead. If you’ve got the minerals, the Darkmoon Deathmatch offers an experience unparalleled since the Gurubashi Arena. Pitmaster Pei has a big old treasure chest just brimming with goodies and Darkmoon Faire Prize Tickets that he’ll drag out into the Darkmoon Deathmatch Pit every three hours or so. Everybody wants it, so if you want a piece of the action you’ll just have to jump in and prove that you’re the toughest one in the Pit.

Oh, the Faire is perfectly safe, Clem. Just don’t wander into the woods.

Now, now, don’t panic. Darkmoon Isle might be a bit spooky, but except for the Deathmatch Pit, the Faire itself is completely safe, I guarantee it. It’s a sanctuary even, and we won’t let anybody’s beef ruin the fun. The shadowy woods surroundin’ the fair are another thing entirely, though. I wouldn’t say that people have disappeared into those woods never to return, but, well… people disappear into those woods never to return. So watch your step, and your back, when you leave the Faire. Don’t say I didn’t warn ya!

Mark your calendar

Now that you know how amazing the new Darkmoon Faire is, you won’t want to miss it. Just take a look at your in-game calendar, and the Darkmoon Faire dates will show up there on the first week of every month. Darkmoon Faire barkers and displays will also pop up in every capital city to herald the arrival of the Faire. Silas Darkmoon himself has even started up a mailer to make sure that no one misses out!

Hitch a ride

During the first week of each month, convenient Darkmoon Faire outposts with Darkmoon Portals will appear in Elwynn Forest and Mulgore, offering free rides to Darkmoon Island and the Faire!

Darkmoon Mages in capital cities and on Darkmoon Island will also be around to help you get between the Faire and various capital cities. There’s no such thing as a free lunch, so naturally you’re obliged to compensate them for their services.
The all new Darkmoon Faire is coming to Darkmoon Island in patch 4.3. Don’t miss it!

New Darkmoon Faire

New Darkmoon Faire

New Darkmoon Faire

New Darkmoon Faire

New Darkmoon Faire

New Darkmoon Faire

New Darkmoon Faire

New Darkmoon Faire

Dragon Soul Raid:

Dragon Soul Raid

Dragon Soul Raid

World of Warcraft patch 4.3 will offer players the opportunity to take the fight to Wyrmrest Temple and beyond, assisting Thrall and the Dragon Aspects as they seek to bring an end to the Black Dragonflight once and for all. 10- and 25-person raids will get to take on Deathwing himself, with three levels of difficulty to consider and epic gear to claim.

Forged by Deathwing during the War of the Ancients, the Dragon Soul harnessed the power of the other dragonflights, until it was ultimately destroyed. After recovering a version of the artifact from the Caverns of Time, Thrall and the allied dragonflights now rally at Wyrmrest Temple in a desperate bid to use its might to defeat Deathwing.

Created by the titans as a sanctuary for all Dragonkind, the crumbling Wyrmrest Temple is now the final hope for the forces allied against the black dragon Neltharion, once the Earth-Warder and protector of Azeroth, now Deathwing the Destroyer. It is here that the remaining aspects -- Alexstrasza, Ysera, Nozdormu, Kalecgos, and Thrall -- have gathered to empower the Dragon Soul -- Azeroth's last chance to stop the great behemoth. As they begin to charge the Dragon Soul with energy, Deathwing and his entire army assault Wyrmrest Temple. Players must thwart the attacking forces long enough for Thrall to charge the Dragon Soul.

Before you face Deathwing the Destroyer, you must prevail against six mighty bosses.
The most powerful elemental still under Deathwing's sway, Morchok -- once a passive guardian -- is now convinced that his only respite will come with Azeroth's demise. Morchok rages against the foundation of Wyrmrest Temple, Azeroth's last beacon of hope in the Hour of Twilight.
Countless ages ago, Warlord Zon'ozz and his soldiers waged endless war against the forces of C'Thun and Yogg-Saron. Millennia have passed, but the warlord still serves the chaotic might of the Old God N'Zoth. Deathwing has now unleashed this legendary faceless one to crush the defenders of Wyrmrest Temple.

Since the fall of the Bastion of Twilight, Yor'sahj the Unsleeping has eagerly assisted Deathwing, providing the Destroyer with the means to release more faceless ones from their prisons deep beneath the earth. Their numbers are endless and their power is beyond reckoning, and Yor'sahj intends to reap a grim reward for his faithful service.

Hagara the Binder, one of the first students of arcane magic under the Forsaken, showed surprising potential for one who had started learning so late in life. But in her undisciplined attempts to bind elementals into servitude, she was ensnared and twisted by the Windlord, Al'Akir. Now fiercely loyal to the Twilight's Hammer, Hagara binds others for her elemental masters to torment.

More an abomination of dark energy than a dragon, Ultraxion has spent his short life absorbing the essence of captured nether dragons. Ultraxion is the only twilight dragon Deathwing has praised, and his arrogance is overshadowed only by the crackling energies surging through his twisted form. Loyal to his master, Ultraxion swears to bring about the fall of Wyrmrest Temple.

Though once vast in number, only a few dozen twilight dragons now remain. Astride these hardened survivors are the last vestiges of the Twilight's Hammer's army: the elite drake riders of Deathwing's personal escort. Led by the insidious Warmaster Blackhorn, they move with unholy purpose, driven to protect their dark master.

When Deathwing first channeled the Dragon Soul's power against the other dragonflights, the massive energies that he unleashed threatened to break him apart. Rather than forgo this weapon, he had adamantium plates fused to his scales to hold his body together. Later reinforced with elementium, these plates are now his weakness -- the sole vulnerability to Deathwing's lethal presence.

Your assault on the massive Deathwing will begin a battle unlike any other. It is a fight so wide-ranging and intense that it comprises two unique encounters, taking place across Azeroth. Taking to the skies, players will parachute from soaring gunships to attack the monster mid-flight and attempt to weaken him by ripping away his armor, exposing the molten flesh beneath. Should they succeed, they will plunge into the depths of the Maelstrom for the final encounter.

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Other:

Valor Changes

Tier 13 Sets & Visual Retrospective

Warlock Tier 13 and Visual Retrospective

Warlock – Faceless Shroud

Hunter Tier 13 and Visual Retrospective

Hunter – Wyrmstalker Battlegear

Mage Tier 13 and Visual Retrospective

Mage - Timelord Regalia

Druid Tier 13 and Visual Retrospective

Druid - Deep Earth Vestments

Shaman Tier 13 and Visual Retrospective

Shaman - Spiritwalker’s Vestments

Warrior Tier 13 and Visual Retrospective

Warrior – Colossal Dragonplate

Rogue Tier 13 and Visual Retrospective

Rogue - Blackfang Battleweave

Paladin Tier 13 and Visual Retrospective

Paladin - Battleplate of Radiant Glory

Death Knight Tier 13 and Visual Retrospective

Death Knight – Necrotic Boneplate

Priest Tier 13 and Visual Retrospective

Priest - Vestments of Dying Light

Patch 4.3: Tier 13 Set Bonuses

Death Knight

  • Blood, 2P -- When an attack drops your health below 35%, one of your Blood Runes will immediately activate and convert into a Death Rune for the next 20 sec. This effect cannot occur more than once every 45 sec.
  • Blood, 4P -- Your Vampiric Blood ability also affects all party and raid members for 50% of the effect it has on you.
  • DPS, 2P -- Sudden Doom has a 30% chance and Rime has a 60% chance to grant 2 charges when triggered instead of 1.
  • DPS, 4P -- Runic Empowerment has a 25% chance and Runic Corruption has a 40% chance to also grant 710 mastery rating for 12 sec when activated.

Druid

  • Balance, 2P -- Insect Swarm increases all damage done by your Starfire, Starsurge, and Wrath spells against that target by 3%.
  • Balance, 4P -- Reduces the cooldown of Starsurge by 5 sec.
  • Feral, 2P -- Pulverize now also grants your Mangle (Bear) critical strikes a 100% chance to trigger Savage Defense, and your Blood in the Water talent now causes Ferocious Bite to refresh the duration of your Rip on targets with 60% or less health.
  • Feral, 4P -- Frenzied Regeneration also affects all raid and party members. This effect cannot be triggered if you have been in Bear Form for less than 15 sec. In addition, your Stampede talent now grants two charges after using Feral Charge (Cat).
  • Restoration, 2P -- After using Innervate, the mana cost of your healing spells is reduced by 25% for 15 sec.
  • Restoration, 4P -- Your Rejuvenation and Regrowth spells have a 10% chance to Timeslip and have double the normal duration.

Hunter

  • 2P -- Steady Shot and Cobra Shot generate double the amount of focus.
  • 4P -- Your Arcane Shot ability has a chance to grant 30% haste to you and your pet for 10 sec.

Mage

  • 2P -- Your Arcane Blast has a 100% chance, and your Fireball and Frostbolt spells have a 50% chance to grant Stolen Time, increasing your haste rating by 50 for 30 sec and stacking up to 10 times. When Arcane Power, Combustion, or Icy Veins expires, all stacks of Stolen Time are lost.
  • 4P -- Each stack of Stolen Time also reduces the cooldown of Arcane Power by 7 sec, Combustion by 4 sec, and Icy Veins by 6 sec.

Paladin

  • Holy, 2P -- After using Divine Favor, the mana cost of your healing spells is reduced by 25% for 15 sec.
  • Holy, 4P -- Increases the healing done by your Holy Radiance spell by 20%.
  • Protection, 2P -- Your Judgement ability now also grants a physical absorb shield equal to 25% of the damage it dealt.
  • Protection, 4P -- Reduces the cooldown of Divine Guardian by 60 sec and increases the radius of its effect by 70 yards.
  • Retribution, 2P -- Your Judgement ability now also generates 1 Holy Power.
  • Retribution, 4P -- While Zealotry is active your abilities deal 12% more damage.

Priest

  • Healer, 2P -- After using Power Infusion or Divine Hymn, the mana cost of your healing spells is reduced by 25% for [10|23] sec. (10 sec for Discipline, 23 for non-Discipline.)
  • Healer, 4P -- Your Power Word: Shield has a 10% chance to absorb 100% additional damage and increase the mana granted by Rapture by 100%, and the duration of your Holy Word abilities is increased by 20%.
  • Shadow, 2P -- Shadow Word: Death deals an additional 55% damage, and reduces the damage you take from your own Shadow Word: Death when the target fails to die by 95%.
  • Shadow, 4P -- Your Shadowfiend and Shadowy Apparitions have a 100% chance to grant you 3 Shadow Orbs each time they deal damage.

Rogue

  • 2P -- After triggering Tricks of the Trade, your abilities cost 20% less energy for 6 sec.
  • 4P -- Increases the duration of Shadow Dance by 2 sec, Adrenaline Rush by 3 sec, and Vendetta by 9 sec.

Shaman

  • Elemental, 2P -- Elemental Mastery also grants you 2000 mastery rating 15 sec.
  • Elemental, 4P -- Each time Elemental Overload triggers, you gain 250 haste rating for 4 sec, stacking up to 3 times.
  • Enhancement, 2P -- While you have any stacks of Maelstrom Weapon, your Lightning Bolt, Chain Lightning, and healing spells deal 20% more healing or damage.
  • Enhancement, 4P -- Your Feral Spirits have a 45% chance to grant you a charge of Maelstrom Weapon each time they deal damage.
  • Restoration, 2P -- After using Mana Tide Totem, the cost of your healing spells are reduced by 25% for 15 sec.
  • Restoration, 4P -- Increases the duration of Spiritwalker's Grace by 5 sec, and you gain 30% haste while Spiritwalker's grace is active.

Warlock

  • 2P -- The duration of your Doomguard and Infernal summons is increased by [20|30] sec and the cooldown of of those spells is reduced by 4 min. (20 for Demonology, 30 for non-Demonology.)
  • 4P -- Soulburn grants a 10% increase to your spell power for 10 sec, and Soul Fire cast with Soulburn active now grants a Soul Shard.

Warrior

  • Protection, 2P -- Your Revenge ability now also grants a physical absorption shield equal to 20% of the damage done by Revenge.
  • Protection, 4P -- Your Shield Wall ability now grants 50% of its effect to all party and raid members.
  • DPS, 2P -- Heroic Strike costs 10 less rage while Inner Rage is active.
  • DPS, 4P -- Your Raging Blow and Mortal Strike abilities have a 13% chance to apply the Colossus Smash effect on your target for 6 sec.

New Dungeon Preview:

Patch 4.3 Dungeons Preview, Part One: End Time
Patch 4.3 Dungeons Preview, Part Two: Well of Eternity
Patch 4.3 Dungeons Preview, Part Three: Hour of Twilight

Developers:

The Deathwing Raid: Interview with Scott Mercer
Dev Watercooler -- Bloody Mitigation
Dev Watercooler -- Rate of Change
Explanation of 4.3 Balance Changes, Part One
Explanation of 4.3 Balance Changes, Part Two

Media Coverage:

Kotaku Dragon Soul Ushers in a New Age of Casual Raiding
IGN Blizzard Introducing New Easier Raid Mode
GameSpot Game director Tom Chilton details what's next for Blizzard MMO game
Game Informer Cataclysm's Last Patch Takes Players To The End Of The World Of Warcraft
Escapist Magazine WoW Producer Discusses Killing Deathwing, Raid Finder and Everything Patch 4.3
GameSpy Blizzard Details World of Warcraft: Cataclysm 4.3
Ten Ton Hammer Patch 4.3 Interview with Greg "Ghostcrawler" Street
MMO-Champion Patch 4.3 Interview with Greg Street (Ghostcrawler)
TankSpot Interview with Greg Street, AKA Ghostcrawler
Joystiq Blizzard talks about patch 4.3 and the future of World of Warcraft
Eurogamer Killing Deathwing in WOW Patch 4.3 - Blizzard's Tom Chilton tells us all about it.

Copyright (c) Blizzard

fangs of the father wings
20Nov/110

Dragon Soul Looking For Raid Loot Compilation


Dragon Soul LFR Loot Compilation

85 Crafting Reagent Reagent Essence of Destruction All LFR Bosses
390 Axe Physical DPS One-Hand No'Kaled, the Elements of Death LFR: Madness of Deathwing
384 Axe Melee Two-Hand Experimental Specimen Slicer LFR: Yor'sahj the Unsleeping
384 Axe Melee One-Hand Hand of Morchok LFR: Morchok
390 Bow Physical DPS Ranged Vishanka, Jaws of the Earth LFR: Madness of Deathwing
384 Crossbow Physical DPS Ranged Horrifying Horn Arbalest LFR: Warlord Zon'ozz
384 Dagger Spell Spirit Main Hand Scalpel of Unrelenting Agony LFR: Yor'sahj the Unsleeping
390 Dagger Spell DPS Main Hand Rathrak, the Poisonous Mind LFR: Madness of Deathwing
390 Dagger Physical DPS One-Hand Blade of the Unmaker LFR: Madness of Deathwing
384 Dagger Physical DPS One-Hand Electrowing Dagger LFR: Hagara the Stormbinder
390 Mace Spell DPS Main Hand Maw of the Dragonlord LFR: Madness of Deathwing
384 Mace Spell DPS Main Hand Vagaries of Time LFR: Morchok
384 Mace Melee Two-Hand Ataraxis, Cudgel of the Warmaster LFR: Warmaster Blackhorn
384 Mace Melee One-Hand Morningstar of Heroic Will LFR: Ultraxion
384 Off-Hand Spell Spirit Off-Hand Ledger of Revolting Rituals LFR: Ultraxion
390 Polearm Physical DPS Two-Hand Kiril, Fury of Beasts LFR: Madness of Deathwing
384 Shield Tank Off Hand Blackhorn's Mighty Bulwark LFR: Warmaster Blackhorn
384 Shield Spell Spirit Off Hand Timepiece of the Bronze Flight LFR: Warmaster Blackhorn
384 Staff Spell Spirit Two-Hand Visage of the Destroyer LFR: Warmaster Blackhorn
390 Staff Spell DPS Two-Hand Ti'tahk, the Steps of Time LFR: Madness of Deathwing
384 Staff Spell DPS Two-Hand Lightning Rod LFR: Hagara the Stormbinder
384 Staff Physical DPS Two-Hand Spire of Coagulated Globules LFR: Yor'sahj the Unsleeping
390 Sword Melee Two-Hand Gurthalak, Voice of the Deeps LFR: Madness of Deathwing
390 Sword Melee One-Hand Souldrinker LFR: Madness of Deathwing
384 Thrown Physical DPS Thrown Razor Saronite Chip LFR: Morchok
384 Wand Spell DPS Ranged Finger of Zon'ozz LFR: Warlord Zon'ozz
384 Plate Tank Wrist Graveheart Bracers LFR: Warlord Zon'ozz
384 Plate Tank Waist Goriona's Collar LFR: Warmaster Blackhorn
384 Plate Tank Shoulder Brackenshell Shoulderplates LFR: Morchok
384 Plate Tank Feet Stillheart Warboots LFR: Ultraxion
384 Plate Spell Spirit Wrist Heartblood Wristplates LFR: Yor'sahj the Unsleeping
384 Plate Spell Spirit Waist Dragonfracture Belt LFR: Ultraxion
390 Plate Spell Spirit Hands Gauntlets of the Golden Thorn LFR: Spine of Deathwing
384 Plate Spell Spirit Feet Pillarfoot Greaves LFR: Morchok
384 Plate Melee Wrist Rockhide Bracers LFR: Morchok
384 Plate Melee Waist Runescriven Demon Collar LFR: Hagara the Stormbinder
390 Plate Melee Shoulder Backbreaker Spaulders LFR: Spine of Deathwing
384 Plate Melee Feet Treads of Crushed Flesh LFR: Warlord Zon'ozz
384 Neck Spell Spirit Neck Petrified Fungal Heart LFR: Morchok
384 Mail Spell Spirit Wrist Grotesquely Writhing Bracers LFR: Warlord Zon'ozz
390 Mail Spell Spirit Waist Belt of Shattered Elementium LFR: Spine of Deathwing
384 Mail Spell Spirit Feet Mindstrainer Treads LFR: Yor'sahj the Unsleeping
384 Mail Spell DPS Waist Girdle of Shattered Stone LFR: Morchok
384 Mail Spell DPS Shoulder Imperfect Specimens 27 and 28 LFR: Ultraxion
384 Mail Physical DPS Wrist Bracers of Looming Darkness LFR: Ultraxion
384 Mail Physical DPS Waist Belt of the Beloved Companion LFR: Warmaster Blackhorn
384 Mail Physical DPS Hands Sporebeard Gauntlets LFR: Morchok
384 Mail Physical DPS Feet Treads of Dormant Dreams LFR: Hagara the Stormbinder
384 Leather Spell Spirit Wrist Mycosynth Wristguards LFR: Morchok
384 Leather Spell Spirit Waist Girdle of the Grotesque LFR: Hagara the Stormbinder
384 Leather Spell Spirit Feet Treads of Sordid Screams LFR: Ultraxion
384 Leather Physical DPS Wrist Shadow Wing Armbands LFR: Warmaster Blackhorn
384 Leather Physical DPS Shoulder Underdweller's Spaulders LFR: Morchok
384 Leather Physical DPS Feet Interrogator's Bloody Footpads LFR: Yor'sahj the Unsleeping
384 Leather Melee Waist Belt of Flayed Skin LFR: Warlord Zon'ozz
390 Leather Melee Feet Molten Blood Footpads LFR: Spine of Deathwing
384 Cloth Spell Spirit Chest Robe of Glowing Stone LFR: Morchok
384 Cloth Spell DPS Wrist Bracers of the Banished LFR: Hagara the Stormbinder
384 Cloth Spell DPS Waist Cord of the Slain Champion LFR: Warlord Zon'ozz
384 Cloth Spell DPS Shoulder Mosswrought Shoulderguards LFR: Morchok
390 Cloth Spell DPS Hands Gloves of Liquid Smoke LFR: Spine of Deathwing
384 Cloth Spell DPS Feet Janglespur Jackboots LFR: Warmaster Blackhorn
384 Finger Tank Finger Hardheart Ring LFR: All Bosses Except Deathwing
384 Finger Spell Spirit Finger Signet of Suturing LFR: All Bosses Except Deathwing
384 Finger Spell DPS Finger Infinite Loop LFR: All Bosses Except Deathwing
384 Finger Spell DPS Finger Ring of the Riven LFR: Hagara the Stormbinder
384 Finger Physical DPS Finger Signet of Grasping Mouths LFR: Hagara the Stormbinder
384 Finger Melee Finger Breathstealer Band LFR: All Bosses Except Deathwing
384 Finger Melee Finger Seal of Primordial Shadow LFR: All Bosses Except Deathwing
384 Finger Melee Finger Curled Twilight Claw LFR: Ultraxion
384 Trinket Healing Trinket Windward Heart LFR: All Bosses Except Deathwing
384 Trinket Spell DPS Trinket Cunning of the Cruel LFR: All Bosses Except Deathwing
384 Trinket Spell DPS Trinket Insignia of the Corrupted Mind LFR: Yor'sahj the Unsleeping
384 Trinket Healing Trinket Seal of the Seven Signs LFR: Warlord Zon'ozz
384 Trinket Physical DPS Trinket Vial of Shadows LFR: All Bosses Except Deathwing
384 Trinket Physical DPS Trinket Starcatcher Compass LFR: Warmaster Blackhorn
384 Trinket Melee Trinket Bone-Link Fetish LFR: All Bosses Except Deathwing
384 Trinket Melee Trinket Creche of the Final Dragon LFR: Ultraxion
384 Trinket Tanking Trinket Indomitable Pride LFR: All Bosses Except Deathwing
390 Trinket Tanking Trinket Resolve of Undying LFR: Spine of Deathwing
390 Trinket Melee Trinket Eye of Unmaking LFR: Spine of Deathwing
390 Trinket Healing Trinket Heart of Unliving LFR: Spine of Deathwing
390 Trinket Spell DPS Trinket Will of Unbinding LFR: Spine of Deathwing
390 Trinket Physical DPS Trinket Wrath of Unchaining LFR: Spine of Deathwing
384 Trinket Tanking Trinket Soulshifter Vortex LFR: Yor'sahj the Unsleeping
384 Tier 13 Armor Token Shoulders of the Corrupted Protector LFR: Hagara the Stormbinder
384 Tier 13 Armor Token Shoulders of the Corrupted Conqueror LFR: Hagara the Stormbinder
384 Tier 13 Armor Token Shoulders of the Corrupted Vanquisher LFR: Hagara the Stormbinder
384 Tier 13 Armor Token Leggings of the Corrupted Protector LFR: Yor'sahj the Unsleeping
384 Tier 13 Armor Token Leggings of the Corrupted Conqueror LFR: Yor'sahj the Unsleeping
384 Tier 13 Armor Token Leggings of the Corrupted Vanquisher LFR: Yor'sahj the Unsleeping
384 Tier 13 Armor Token Crown of the Corrupted Protector LFR: Warmaster Blackhorn
384 Tier 13 Armor Token Crown of the Corrupted Conqueror LFR: Warmaster Blackhorn
384 Tier 13 Armor Token Crown of the Corrupted Vanquisher LFR: Warmaster Blackhorn
384 Tier 13 Armor Token Gauntlets of the Corrupted Protector LFR: Warlord Zon'ozz
384 Tier 13 Armor Token Gauntlets of the Corrupted Conqueror LFR: Warlord Zon'ozz
384 Tier 13 Armor Token Gauntlets of the Corrupted Vanquisher LFR: Warlord Zon'ozz
384 Tier 13 Armor Token Chest of the Corrupted Protector LFR: Ultraxion
384 Tier 13 Armor Token Chest of the Corrupted Conqueror LFR: Ultraxion
384 Tier 13 Armor Token Chest of the Corrupted Vanquisher LFR: Ultraxion
lfr loot, dragon soul lfr loot, wow lfr loot, lfr dragon soul loot, dragon soul lfr, deathwing lfr loot, ds lfr loot, dragon soul loot, lfr dragon soul, dragon soul ltr loot
20Nov/110

Dragon Soul Normal Loot Compilation


Dragon Soul Normal Loot Compilation

85 Mount Mount Mount Reins of the Blazing Drake Madness of Deathwing
403 Axe Physical DPS One-Hand No'Kaled, the Elements of Death Madness of Deathwing
397 Axe Melee Two-Hand Experimental Specimen Slicer Yor'sahj the Unsleeping
397 Axe Melee One-Hand Hand of Morchok Morchok
403 Bow Physical DPS Ranged Vishanka, Jaws of the Earth Madness of Deathwing
397 Crossbow Physical DPS Ranged Horrifying Horn Arbalest Warlord Zon'ozz
397 Dagger Spell Spirit Main Hand Scalpel of Unrelenting Agony Yor'sahj the Unsleeping
403 Dagger Spell DPS Main Hand Rathrak, the Poisonous Mind Madness of Deathwing
397 Dagger Physical DPS One-Hand Electrowing Dagger Hagara the Stormbinder
403 Dagger Physical DPS One-Hand Blade of the Unmaker Madness of Deathwing
397 Mace Spell DPS Main Hand Vagaries of Time Morchok
403 Mace Spell DPS Main Hand Maw of the Dragonlord Madness of Deathwing
397 Mace Melee Two-Hand Ataraxis, Cudgel of the Warmaster Warmaster Blackhorn
397 Mace Melee One-Hand Morningstar of Heroic Will Ultraxion
397 Off-Hand Spell Spirit Off-Hand Ledger of Revolting Rituals Ultraxion
403 Polearm Physical DPS Two-Hand Kiril, Fury of Beasts Madness of Deathwing
397 Shield Tank Off Hand Blackhorn's Mighty Bulwark Warmaster Blackhorn
397 Shield Spell Spirit Off Hand Timepiece of the Bronze Flight Warmaster Blackhorn
397 Staff Spell Spirit Two-Hand Visage of the Destroyer Warmaster Blackhorn
397 Staff Spell DPS Two-Hand Lightning Rod Hagara the Stormbinder
403 Staff Spell DPS Two-Hand Ti'tahk, the Steps of Time Madness of Deathwing
397 Staff Physical DPS Two-Hand Spire of Coagulated Globules Yor'sahj the Unsleeping
403 Sword Melee Two-Hand Gurthalak, Voice of the Deeps Madness of Deathwing
403 Sword Melee One-Hand Souldrinker Madness of Deathwing
397 Thrown Physical DPS Thrown Razor Saronite Chip Morchok
397 Wand Spell DPS Ranged Finger of Zon'ozz Warlord Zon'ozz
397 Plate Tank Wrist Graveheart Bracers Warlord Zon'ozz
397 Plate Tank Waist Goriona's Collar Warmaster Blackhorn
397 Plate Tank Shoulder Brackenshell Shoulderplates Morchok
397 Plate Tank Feet Stillheart Warboots Ultraxion
397 Plate Spell Spirit Wrist Heartblood Wristplates Yor'sahj the Unsleeping
397 Plate Spell Spirit Waist Dragonfracture Belt Ultraxion
403 Plate Spell Spirit Hands Gauntlets of the Golden Thorn Spine of Deathwing
397 Plate Spell Spirit Feet Pillarfoot Greaves Morchok
397 Plate Melee Wrist Rockhide Bracers Morchok
397 Plate Melee Waist Runescriven Demon Collar Hagara the Stormbinder
403 Plate Melee Shoulder Backbreaker Spaulders Spine of Deathwing
397 Plate Melee Feet Treads of Crushed Flesh Warlord Zon'ozz
397 Neck Spell Spirit Neck Petrified Fungal Heart Morchok
397 Mail Spell Spirit Wrist Grotesquely Writhing Bracers Warlord Zon'ozz
403 Mail Spell Spirit Waist Belt of Shattered Elementium Spine of Deathwing
397 Mail Spell Spirit Feet Mindstrainer Treads Yor'sahj the Unsleeping
397 Mail Spell DPS Waist Girdle of Shattered Stone Morchok
397 Mail Spell DPS Shoulder Imperfect Specimens 27 and 28 Ultraxion
397 Mail Physical DPS Wrist Bracers of Looming Darkness Ultraxion
397 Mail Physical DPS Waist Belt of the Beloved Companion Warmaster Blackhorn
397 Mail Physical DPS Hands Sporebeard Gauntlets Morchok
397 Mail Physical DPS Feet Treads of Dormant Dreams Hagara the Stormbinder
397 Leather Spell Spirit Wrist Mycosynth Wristguards Morchok
397 Leather Spell Spirit Waist Girdle of the Grotesque Hagara the Stormbinder
397 Leather Spell Spirit Feet Treads of Sordid Screams Ultraxion
397 Leather Physical DPS Wrist Shadow Wing Armbands Warmaster Blackhorn
397 Leather Physical DPS Shoulder Underdweller's Spaulders Morchok
397 Leather Physical DPS Feet Interrogator's Bloody Footpads Yor'sahj the Unsleeping
397 Leather Melee Waist Belt of Flayed Skin Warlord Zon'ozz
403 Leather Melee Feet Molten Blood Footpads Spine of Deathwing
397 Cloth Spell Spirit Chest Robe of Glowing Stone Morchok
397 Cloth Spell DPS Wrist Bracers of the Banished Hagara the Stormbinder
397 Cloth Spell DPS Waist Cord of the Slain Champion Warlord Zon'ozz
397 Cloth Spell DPS Shoulder Mosswrought Shoulderguards Morchok
403 Cloth Spell DPS Hands Gloves of Liquid Smoke Spine of Deathwing
397 Cloth Spell DPS Feet Janglespur Jackboots Warmaster Blackhorn
397 Finger Tank Finger Hardheart Ring All Bosses Except Deathwing
397 Finger Spell Spirit Finger Signet of Suturing All Bosses Except Deathwing
397 Finger Spell DPS Finger Ring of the Riven Hagara the Stormbinder
397 Finger Spell DPS Finger Infinite Loop All Bosses Except Deathwing
397 Finger Physical DPS Finger Signet of Grasping Mouths Hagara the Stormbinder
397 Finger Melee Finger Curled Twilight Claw Ultraxion
397 Finger Melee Finger Seal of Primordial Shadow All Bosses Except Deathwing
397 Finger Melee Finger Breathstealer Band All Bosses Except Deathwing
397 Trinket Healing Trinket Windward Heart All Bosses Except Deathwing
397 Trinket Spell DPS Trinket Cunning of the Cruel All Bosses Except Deathwing
397 Trinket Spell DPS Trinket Seal of the Seven Signs Warlord Zon'ozz
397 Trinket Healing Trinket Insignia of the Corrupted Mind Yor'sahj the Unsleeping
397 Trinket Physical DPS Trinket Vial of Shadows All Bosses Except Deathwing
397 Trinket Physical DPS Trinket Starcatcher Compass Warmaster Blackhorn
397 Trinket Melee Trinket Bone-Link Fetish All Bosses Except Deathwing
397 Trinket Melee Trinket Creche of the Final Dragon Ultraxion
397 Trinket Tanking Trinket Indomitable Pride All Bosses Except Deathwing
397 Trinket Tanking Trinket Soulshifter Vortex Yor'sahj the Unsleeping
403 Trinket Melee Trinket Resolve of Undying Spine of Deathwing
403 Trinket Healing Trinket Eye of Unmaking Spine of Deathwing
403 Trinket Spell DPS Trinket Heart of Unliving Spine of Deathwing
403 Trinket Physical DPS Trinket Will of Unbinding Spine of Deathwing
403 Trinket Tanking Trinket Wrath of Unchaining Spine of Deathwing
397 Tier 13 Armor Token Chest of the Corrupted Conqueror Ultraxion
397 Tier 13 Armor Token Gauntlets of the Corrupted Conqueror Warlord Zon'ozz
397 Tier 13 Armor Token Crown of the Corrupted Conqueror Warmaster Blackhorn
397 Tier 13 Armor Token Leggings of the Corrupted Conqueror Yor'sahj the Unsleeping
397 Tier 13 Armor Token Shoulders of the Corrupted Conqueror Hagara the Stormbinder
397 Tier 13 Armor Token Chest of the Corrupted Protector Ultraxion
397 Tier 13 Armor Token Gauntlets of the Corrupted Protector Warlord Zon'ozz
397 Tier 13 Armor Token Crown of the Corrupted Protector Warmaster Blackhorn
397 Tier 13 Armor Token Leggings of the Corrupted Protector Yor'sahj the Unsleeping
397 Tier 13 Armor Token Shoulders of the Corrupted Protector Hagara the Stormbinder
397 Tier 13 Armor Token Chest of the Corrupted Vanquisher Ultraxion
397 Tier 13 Armor Token Gauntlets of the Corrupted Vanquisher Warlord Zon'ozz
397 Tier 13 Armor Token Crown of the Corrupted Vanquisher Warmaster Blackhorn
397 Tier 13 Armor Token Leggings of the Corrupted Vanquisher Yor'sahj the Unsleeping
397 Tier 13 Armor Token Shoulders of the Corrupted Vanquisher Hagara the Stormbinder
20Nov/110

Dragon Soul Heroic Loot Compilation


Dragon Soul Heroic Loot Compilation

85 Mount Mount Mount Life-Binder's Handmaiden Heroic: Madness of Deathwing
416 Axe Physical DPS One-Hand No'Kaled, the Elements of Death Heroic: Madness of Deathwing
410 Axe Melee Two-Hand Experimental Specimen Slicer Heroic: Yor'sahj the Unsleeping
410 Axe Melee One-Hand Hand of Morchok Heroic: Morchok
416 Bow Physical DPS Ranged Vishanka, Jaws of the Earth Heroic: Madness of Deathwing
410 Crossbow Physical DPS Ranged Horrifying Horn Arbalest Heroic: Warlord Zon'ozz
410 Dagger Spell Spirit Main Hand Scalpel of Unrelenting Agony Heroic: Yor'sahj the Unsleeping
416 Dagger Spell DPS Main Hand Rathrak, the Poisonous Mind Heroic: Madness of Deathwing
416 Dagger Physical DPS One-Hand Blade of the Unmaker Heroic: Madness of Deathwing
410 Dagger Physical DPS One-Hand Electrowing Dagger Heroic: Hagara the Stormbinder
416 Mace Spell DPS Main Hand Maw of the Dragonlord Heroic: Madness of Deathwing
410 Mace Spell DPS Main Hand Vagaries of Time Heroic: Morchok
410 Mace Melee Two-Hand Ataraxis, Cudgel of the Warmaster Heroic: Warmaster Blackhorn
410 Mace Melee One-Hand Morningstar of Heroic Will Heroic: Ultraxion
410 Off-Hand Spell Spirit Off-Hand Ledger of Revolting Rituals Heroic: Ultraxion
416 Polearm Physical DPS Two-Hand Kiril, Fury of Beasts Heroic: Madness of Deathwing
410 Shield Tank Off Hand Blackhorn's Mighty Bulwark Heroic: Warmaster Blackhorn
410 Shield Spell Spirit Off Hand Timepiece of the Bronze Flight Heroic: Warmaster Blackhorn
410 Staff Spell Spirit Two-Hand Visage of the Destroyer Heroic: Warmaster Blackhorn
416 Staff Spell DPS Two-Hand Ti'tahk, the Steps of Time Heroic: Madness of Deathwing
410 Staff Spell DPS Two-Hand Lightning Rod Heroic: Hagara the Stormbinder
410 Staff Physical DPS Two-Hand Spire of Coagulated Globules Heroic: Yor'sahj the Unsleeping
416 Sword Melee Two-Hand Gurthalak, Voice of the Deeps Heroic: Madness of Deathwing
416 Sword Melee One-Hand Souldrinker Heroic: Madness of Deathwing
410 Thrown Physical DPS Thrown Razor Saronite Chip Heroic: Morchok
410 Wand Spell DPS Ranged Finger of Zon'ozz Heroic: Warlord Zon'ozz
410 Plate Tank Wrist Graveheart Bracers Heroic: Warlord Zon'ozz
410 Plate Tank Waist Goriona's Collar Heroic: Warmaster Blackhorn
410 Plate Tank Shoulder Brackenshell Shoulderplates Heroic: Morchok
410 Plate Tank Feet Stillheart Warboots Heroic: Ultraxion
410 Plate Spell Spirit Wrist Heartblood Wristplates Heroic: Yor'sahj the Unsleeping
410 Plate Spell Spirit Waist Dragonfracture Belt Heroic: Ultraxion
416 Plate Spell Spirit Hands Gauntlets of the Golden Thorn Heroic: Spine of Deathwing
410 Plate Spell Spirit Feet Pillarfoot Greaves Heroic: Morchok
410 Plate Melee Wrist Rockhide Bracers Heroic: Morchok
410 Plate Melee Waist Runescriven Demon Collar Heroic: Hagara the Stormbinder
416 Plate Melee Shoulder Backbreaker Spaulders Heroic: Spine of Deathwing
410 Plate Melee Feet Treads of Crushed Flesh Heroic: Warlord Zon'ozz
410 Neck Spell Spirit Neck Petrified Fungal Heart Heroic: Morchok
410 Mail Spell Spirit Wrist Grotesquely Writhing Bracers Heroic: Warlord Zon'ozz
416 Mail Spell Spirit Waist Belt of Shattered Elementium Heroic: Spine of Deathwing
410 Mail Spell Spirit Feet Mindstrainer Treads Heroic: Yor'sahj the Unsleeping
410 Mail Spell DPS Waist Girdle of Shattered Stone Heroic: Morchok
410 Mail Spell DPS Shoulder Imperfect Specimens 27 and 28 Heroic: Ultraxion
410 Mail Physical DPS Wrist Bracers of Looming Darkness Heroic: Ultraxion
410 Mail Physical DPS Waist Belt of the Beloved Companion Heroic: Warmaster Blackhorn
410 Mail Physical DPS Hands Sporebeard Gauntlets Heroic: Morchok
410 Mail Physical DPS Feet Treads of Dormant Dreams Heroic: Hagara the Stormbinder
410 Leather Spell Spirit Wrist Mycosynth Wristguards Heroic: Morchok
410 Leather Spell Spirit Waist Girdle of the Grotesque Heroic: Hagara the Stormbinder
410 Leather Spell Spirit Feet Treads of Sordid Screams Heroic: Ultraxion
410 Leather Physical DPS Wrist Shadow Wing Armbands Heroic: Warmaster Blackhorn
410 Leather Physical DPS Shoulder Underdweller's Spaulders Heroic: Morchok
410 Leather Physical DPS Feet Interrogator's Bloody Footpads Heroic: Yor'sahj the Unsleeping
410 Leather Melee Waist Belt of Flayed Skin Heroic: Warlord Zon'ozz
416 Leather Melee Feet Molten Blood Footpads Heroic: Spine of Deathwing
410 Cloth Spell Spirit Chest Robe of Glowing Stone Heroic: Morchok
410 Cloth Spell DPS Wrist Bracers of the Banished Heroic: Hagara the Stormbinder
410 Cloth Spell DPS Waist Cord of the Slain Champion Heroic: Warlord Zon'ozz
410 Cloth Spell DPS Shoulder Mosswrought Shoulderguards Heroic: Morchok
416 Cloth Spell DPS Hands Gloves of Liquid Smoke Heroic: Spine of Deathwing
410 Cloth Spell DPS Feet Janglespur Jackboots Heroic: Warmaster Blackhorn
410 Finger Tank Finger Hardheart Ring Heroic: All Bosses Except Deathwing
410 Finger Spell Spirit Finger Signet of Suturing Heroic: All Bosses Except Deathwing
410 Finger Spell DPS Finger Infinite Loop Heroic: All Bosses Except Deathwing
410 Finger Spell DPS Finger Ring of the Riven Heroic: Hagara the Stormbinder
410 Finger Physical DPS Finger Signet of Grasping Mouths Heroic: Hagara the Stormbinder
410 Finger Melee Finger Breathstealer Band Heroic: All Bosses Except Deathwing
410 Finger Melee Finger Seal of Primordial Shadow Heroic: All Bosses Except Deathwing
410 Finger Melee Finger Curled Twilight Claw Heroic: Ultraxion
410 Trinket Healing Trinket Windward Heart Heroic: All Bosses Except Deathwing
410 Trinket Spell DPS Trinket Cunning of the Cruel Heroic: All Bosses Except Deathwing
410 Trinket Spell DPS Trinket Insignia of the Corrupted Mind Heroic: Yor'sahj the Unsleeping
410 Trinket Healing Trinket Seal of the Seven Signs Heroic: Warlord Zon'ozz
410 Trinket Physical DPS Trinket Vial of Shadows Heroic: All Bosses Except Deathwing
410 Trinket Physical DPS Trinket Starcatcher Compass Heroic: Warmaster Blackhorn
410 Trinket Melee Trinket Bone-Link Fetish Heroic: All Bosses Except Deathwing
410 Trinket Melee Trinket Creche of the Final Dragon Heroic: Ultraxion
410 Trinket Tanking Trinket Indomitable Pride Heroic: All Bosses Except Deathwing
416 Trinket Tanking Trinket Resolve of Undying Heroic: Spine of Deathwing
416 Trinket Melee Trinket Eye of Unmaking Heroic: Spine of Deathwing
416 Trinket Healing Trinket Heart of Unliving Heroic: Spine of Deathwing
416 Trinket Spell DPS Trinket Will of Unbinding Heroic: Spine of Deathwing
416 Trinket Physical DPS Trinket Wrath of Unchaining Heroic: Spine of Deathwing
410 Trinket Tanking Trinket Soulshifter Vortex Heroic: Yor'sahj the Unsleeping
410 Tier 13 Armor Token Shoulders of the Corrupted Vanquisher Heroic: Hagara the Stormbinder
410 Tier 13 Armor Token Shoulders of the Corrupted Protector Heroic: Hagara the Stormbinder
410 Tier 13 Armor Token Shoulders of the Corrupted Conqueror Heroic: Hagara the Stormbinder
410 Tier 13 Armor Token Leggings of the Corrupted Vanquisher Heroic: Yor'sahj the Unsleeping
410 Tier 13 Armor Token Leggings of the Corrupted Protector Heroic: Yor'sahj the Unsleeping
410 Tier 13 Armor Token Leggings of the Corrupted Conqueror Heroic: Yor'sahj the Unsleeping
410 Tier 13 Armor Token Gauntlets of the Corrupted Vanquisher Heroic: Warlord Zon'ozz
410 Tier 13 Armor Token Gauntlets of the Corrupted Protector Heroic: Warlord Zon'ozz
410 Tier 13 Armor Token Gauntlets of the Corrupted Conqueror Heroic: Warlord Zon'ozz
410 Tier 13 Armor Token Crown of the Corrupted Vanquisher Heroic: Warmaster Blackhorn
410 Tier 13 Armor Token Crown of the Corrupted Protector Heroic: Warmaster Blackhorn
410 Tier 13 Armor Token Crown of the Corrupted Conqueror Heroic: Warmaster Blackhorn
410 Tier 13 Armor Token Chest of the Corrupted Vanquisher Heroic: Ultraxion
410 Tier 13 Armor Token Chest of the Corrupted Protector Heroic: Ultraxion
410 Tier 13 Armor Token Chest of the Corrupted Conqueror Heroic: Ultraxion
dragon soul heroic loot, deathwing heroic loot
20Nov/110

Feral Druid BiS (Best in Slot) for Dragon Soul

feral druid bis

Alright, I will try to post at least one or two articles about Best in Slot items for the new Patch 4.3. Let's start with Feral Druids.

Bears are getting a REALLY nice Tier bonus this patch,

Tier 13 - 2Piece Bonus:

While you have Pulverize active, your Mangle (Bear) critical strikes have a 100% chance to trigger Savage Defense, and your Blood in the Water talent now causes Ferocious Bite to refresh the duration of your Rip on targets with 60% or less health.

Tier 13 - 4Piece Bonus:

Frenzied Regeneration also affects all raid and party members. This effect cannot be triggered if you have been in Bear Form for less than 15 sec. In addition, using Tiger's Fury will also trigger your Stampede talent as if you used Feral Charge (Cat).

--

I think Ferocious Bite is going to change Feral Cat rotation quite a bit, from 25% (When you Ferocious Bite a target at or below 25% health, you have a 100% chance to instantly refresh the duration of your Rip on the target.) straight to 60%. And Ferocious Bite is feral cat's strongest 1hit ability. And with the new Glyph of Bloodletting (Each time you Shred or Mangle in Cat Form, the duration of your Rip on the target is extended by 2 sec, up to a maximum of 6 sec.), Shred will soon be history, well, by the time you get boss down to 60% anyway.

In a way, ferals are getting some love with these bonuses, except for the 4PC Tiger's Fury change, that's pretty much an useless bonus.

Best in Slot (BiS) Gear for Ferals:

Head -> Deep Earth Headpiece Heroic: Blackhorn
Neck -> Choker of the Vanquished Lord // Heroic: Ragnaros
Shoulder -> Underdweller's Spaulders Heroic: Morchok
Back -> Dreadfire Drape - Heroic: Lord Rhyolith
Chest -> Deep Earth Raiment Heroic: Ultraxion
Wrist -> Shadow Wing Armbands Heroic: Blackhorn
Hands -> Deep Earth Grips Heroic: Zon'ozz
Waist -> Belt of Flayed Skin Heroic: Zon'ozz
Legs -> Deep Earth Legguards Heroic: Yor'sahj
Feet -> Molten Blood Footpads Heroic: Spine of Deathwing
Finger1 -> Seal of Primordial Shadow Heroic: Shared Boss Loot
Finger2 -> Signet of Grasping Mouths Heroic: Hagara
Trinket1 -> Wrath of Unchaining Heroic: Spine of Deathwing
Trinket2 -> Kiroptyric Sigil Cost is 1650 Valor Points
weapon -> Kiril, Fury of Beasts Heroic: Madness of Deathwing
Relic -> Ripfang Relic // Cost is 700 Valor Points

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